3、模式识别研究的意义 对外界事物的感知与识别是智能的基础。如果我们能够很好的解决模式识别问题,就能够制造出更高级的智能系统。一个例子是手写体识别。另一个例子是自动驾驶系统。 模式识别在计算机学科中的地位:模式识别是计算机科学与控制科学的一个交叉学科,是智能系统及智能信息处理的一个重要基础。
2022-12-29 00:16:39 1.2MB 模式识别
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这个项目的每个文件夹都包含各种网页设计,模式和完整的网站。大多数使用纯HTML和CSS
2022-12-28 20:04:59 30.67MB 项目架构
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Go: Design Patterns for Real-World Projects What You Will Learn: Install and configure the Go development environment to quickly get started with your first program Use the basic elements of the language including source code structure, variables, constants, and control flow primitives Get to know all the basic syntax and tools you need to start coding in Go Create unique instances that cannot be duplicated within a program Build quirky and fun projects from scratch while exploring patterns, practices, and techniques, as well as a range of different technologies Create websites and data services capable of massive scaling using Go’s net/http package, Explore RESTful patterns as well as low-latency WebSocket APIs Interact with a variety of remote web services to consume capabilities, ranging from authentication and authorization to a fully functioning thesaurus
2022-12-28 11:04:56 10.23MB go design patterns 设计模式
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在订单式生产的中小制造企业中,订单的完成过程受诸多不确定因素的影响。考虑影响完工期的确定因素及随机因素,如生产时间、插单的等待时间、机械故障等待时间、误工时间、损耗率及返工率等,根据数据统计分析假定各因素服从一定的随机分布,建立了完工期区间预测模型,通过多次仿真得到了完工期区间范围。以相关原则为依据,通过比较预测完工期及客户要求交货期,做出承诺交货期及价格决策。最后进行灵敏度分析,通过仿真得到完工期均值与各随机变量对应参数的变化关系,在此基础上提出了控制完工期影响因素的措施。
2022-12-27 20:59:36 755KB 工程技术 论文
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这是一款升级版检测工具,自动检测手机真伪,序列号等!! 另外还可以给手机检测各项功能是否正常, 由于能检测的项目太多,所以大家到时候自行研究吧。 另外支持多做流量主模式,还有外卖CPS,和友情小程序推荐等!!
2022-12-27 20:22:14 1.42MB 源码
你猜的不错,这就是一款恋爱话术小程序 该款小程序相对来说还是挺强大的 这款小程序基本分段都是和外面几千块几百块的分段是一样的 基本就是从开场-情绪-聊天-升级-邀约-约会等几大分类开始 然后每一大分类下面都有N个小分类来做识别 另外也支持输入对方的话或关键词获取相关的话术也是基本的吧 另外还有各种学堂,话术文章等等从入门到婚后期
2022-12-27 20:22:12 1.61MB 源码
这是一款强大的恶趣制作小程序源码 内包含了N种模板制作,另外并有大分类 另外新增加了姓氏头像的制作 另外还给添加了几个流量主广告,包含了每一个页面都覆盖了 而且流量主还不是单一种: Banner 激励视频 视频广告 多格子广告 横幅广告
2022-12-27 20:22:11 367KB 源码
Key Features Introduction of the CSP concurrency model by explaining GoRoutines and channels. Objective comparison, with the help of images, of the CSP concurrency model and the Actor model to give the audience a "side by side" understanding of the CSP model. Explanation, including comprehensive text and examples, of all known GoF design patterns in Go. Book Description Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 GoF design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. Thus the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. What you will learn All basic syntax and tools needed to start coding in Go. Encapsulate the creation of complex objects in an idiomatic way in Go. Create unique instances that cannot be duplicated within a program. Understand the importance of object encapsulation to provide clarity and maintainability. Prepare cost-effective actions so that different parts of the program aren't affected by expensive tasks. Deal with channels and GoRoutines within the Go context to build concurrent application in Go in an idiomatic way. Table of Contents Chapter 1. Ready... Steady... Go! Chapter 2. Creational Patterns - Singleton, Builder, Factory, Prototype, and Abstract Factory Design Patterns Chapter 3. Structural Patterns - Composite, Adapter, and Bridge Design Patterns Chapter 4. Structural Patterns - Proxy, Facade, Decorator, and Flyweight Design Patterns Chapter 5. Behavioral Patterns - Strategy, Chain of Responsibility, and Command Design Patterns Chapter 6. Behavioral Patterns - Template, Memento, and Interpreter Design Patterns Chapter 7. Behavioral Patterns - Visitor, State, Mediator, and Observer Design Patterns Chapter 8. Introduction to Gos Concurrency Chapter 9. Concurrency Patterns - Barrier, Future, and Pipeline Design Patterns Chapter 10. Concurrency Patterns - Workers Pool and Publish/Subscriber Design Patterns Title: Go Design Patterns Author: Mario Castro Contreras Length: 399 pages Edition: 1 Language: English Publisher: Packt Publishing Publication Date: 2017-03-06 ISBN-10: 1786466201 ISBN-13: 9781786466204
2022-12-27 17:59:18 2.2MB Go 设计模式
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23种设计模式详解及案例
2022-12-27 12:22:49 2.42MB 设计模式 android
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详细介绍了java的23种设计模式,并且对设计模式进行了简明扼要的介绍,并且每种设计模式带着一个小例子
2022-12-27 12:17:13 414KB 设计模式 java设计模式
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