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行业分类-电器装置-一种云计算行业集中动态调整供电效率的方法.zip
Requires Unity 5.3.0 or higher. Make Skeleton & Vertex Animations right inside the Unity Editor. [New Online Manual] [v1.9.1] Constraints System Skele: Character Animation Toolssignificantly speeds up animator/indie's animation workflow in several ways: 1. Enable developers to make / modify character animations in UnityEditor. Reduce software switching and tedious import/export/split work 2. [BETA] Integrated Timeline editorGreatly accelerate authoring productivity for complex multi-character scenes (cutscenes / finishing moves / etc) 3. Mesh-Morpher tools to make blendshape-like animations without bones 4. Export skinned meshes and animations as DAE archive 5. Utilize the clips you bought from store, modify them to your needs, convert clip type, export to external softwares, etc. 6. Constraints system working in both edit-mode & game-mode. 7. Spline Editor to edit movement path. ******************* Humanoid rig needs special treatment:Please read the two FAQ posts: (1)How to Edit Humanoid clips? (2)Best workflow for Humanoid models? ******************* Main Features: 1. Make animation for your rigged characters with FK/IK support. flag, stick, dragon, ghost, mech, bird, fish, robot, human... you could manipulate ANY rigged models. 2. Modify animations. Modify Generic/Legacy animations directly; with our converter, you could also modify and export clips you bought from assetstore too. Modify and get the result immediately. 3. Make blendshape-like vertex animations directly in Unity Editor. 4. Integrated with Timeline Editor [BETA]. Edit the cutscene right inplace, and easily integrate with code/fx/audio/gui/etc. 5. Visualize the bone link, the vertices, and bone weights, etc. 6. Reduce the folder size, you don't need to include duplicate meshes for each animation. 7. Make/Save/Load poses on disk 8. Convert MuscleClip(Humanoid clip) to and fro Legacy/Generic clip 9. Generate RootMotion from RootBone curves 10. Export character mesh and character ani
2021-09-07 11:59:35 33.43MB Unity Character Animation 动作调整
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fastreport动态调整页边距,测试是可以了,DELPHI7通过,有问题可以找我.
2021-09-06 17:58:41 492KB fastreport
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行业分类-电子政务-一种基于GPS自动调整时区的电子表.zip
2021-09-06 17:05:14 180KB 行业分类-电子政务-一种基于GP
超参数调整确定神经网络中隐藏层的数量
2021-09-06 13:56:34 260KB Python
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行业分类-外包设计-打包机调整装置.zip
20210902-中信建投-医药行业深度报告·21年中报综述:费用调整、研发为重,结构分化、上游占优.pdf
2021-09-05 18:06:03 3.75MB 行业
行业资料-交通装置-一种整车姿态调整工具.zip
行业分类-电子政务-一种根据乘客数量调整燃料电池发电功率的控制方法.zip
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