Highlighting System package allows you to easily integrate outline glow effect for objects highlighting in your Unity project. Main features: • Works as an Image Effect on Camera • Compatible with Forward and Deferred rendering paths, HDR, Gamma and Linear Color Space, GPU Instancing • Original renderer materials remains intact (sharedMaterials will remain shared) • VR: Compatible with Single Pass (Fast) Stereo Rendering Method • Fully compatible with LODGroup component • Works with static and skinned meshes Three highlighting modes available: 1. Hover Useful for highlighting objects under the mouse cursor. 2. Tween Useful to pay attention to a specific object (e.g. tutorial item). 3. Constant (with optional fade in/out) Can be used to constantly highlight objects (e.g. pickable items or currently selected objects). Tested on: • PC • Mac • XBox One • HTC Vive • Android • iOS
2021-05-01 08:48:19 5.93MB unity3d Highlighting Sys unity模型高亮插件
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