☆ 资源说明:☆
[Addison-Wesley Professional] 游戏编程算法及开发技术 (英文版)
[Addison-Wesley Professional] Game Programming Algorithms and Techniques (E-Book)
☆ 图书概要:☆
Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry.
Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more.
☆ 出版信息:☆
[作者信息] Sanjay Madhav
[出版机构] Addison-Wesley Professional
[出版日期] 2013年12月29日
[图书页数] 352页
[图书语言] 英语
[图书格式] PDF 格式
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