Are You Ready to Learn Python Programming FASTER Than You Ever Thought Possible? Welcome to the Ultimate Crash Course on Python! Are you ready to unlock the keys to the future? If your answer is a resounding 'YES!', then this crash course on Python Programming is exactly what you need in your toolkit. In these days of the 3.0 era, there are essential tools that we must absolutely have at hand to solve everyday problems. And guess what? One of these skills consists of... how to use programming languages. Perhaps you are an amateur just getting started with Python, or maybe you already know a few things about this exciting programming language and you'd like to reach for the next level. Which one are you? Actually, it doesn't matter! This course will approach Python Programming from both starting points! The aim is to achieve all the necessary skills to learn how to program Python in under 12 hours. This is not a mere theoretical book. In here, you'll find tons of useful exercises and tasks that will take your Python skills to a whole new level. You'll experience in first person how simple and entertaining Python can be! This book will assist you not only to develop and improve your skills, but most importantly, it will help you unlock the joy learning a new programming language can unexpectedly bring. You can be sure of that! The idea we're proposing is quite simple. You will learn Python from zero to hero, in less than half a day. We will go from the root to the top of this ground-breaking programming language, and from there we'll build the solid foundations you are looking for. And at the end you will find a special bonus! Here Is a Preview of What You'll Learn Inside... • History of Python • What is Python? • Installation of Python • Python Language Structure, Variables and Operators • User Input and Strings in Python • Boolean Logic , Loops, Tuples, and Dictionaries • Functions/Methods, Classes • Debugging, Exception Handling, Threading, Web Crawlers • Much, much more! What are you waiting for? See you inside, Eprogramy Table of Contents Chapter 1: Python Programming Language Chapter 2: Installation of Python Chapter 3: Python Language Structure Chapter 4: Python Variables Chapter 5: Python Operators Chapter 6: User Input Chapter 7: Strings in Python Chapter 8: Boolean Logic Chapter 9: Loops, Tuples, and Dictionaries Chapter 10: Functions/Methods Chapter 11: Classes Chapter 12: Debugging Chapter 13: Exception Handling Chapter 14: Threading Chapter 15: Web Crawlers Chapter 16: Example Programs Chapter 17: Final Words
2023-09-04 00:51:22 465KB Python Crash Course
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Google的Python速成课程 Google在Coursera上提供的“带有Python专业证书的Google IT自动化”课程的一部分专业化课程 第2周:基本的Python语法 练习测验:表达式和变量 练习测验:功能 练习测验:有条件的 单元2分级评估 第三周:循环 练习测验:While循环 练习测验:循环 练习测验:递归(可选) 单元3分级评估 第4周:字符串,列表和字典 练习测验:字符串 练习测验:列表 练习测验:字典 单元4分级评估 第五周:面向对象编程(可选) 面向对象编程的基础 方法和类(可选) 代码重用(可选) 练习笔记本:面向对象的编程(可选) 第六周:最终项目 练习笔记本-放在一起 最终项目:WordCloud
2022-08-05 01:21:42 58KB python coursera python3 python-crash-course
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What a wonderful Python e-book! Everyone is welcome to download it! Please support the genuine book!
2022-07-12 18:30:27 9.11MB Python English
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Python Crash Course 2nd Edition。经典Python图书,2019年5月最新出版的第二版,清晰文字源生PDF。
2022-04-07 14:51:33 5.8MB Python Python编辑
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This is the second edition of the best selling Python book in the world. Python Crash Course, 2nd Edition is a straightforward introduction to the core of Python programming. Author Eric Matthes dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general programming concepts, Python fundamentals, and problem solving. Three real-world projects in the second part of the book allow readers to apply their knowledge in useful ways. Readers will learn how to create a simple video game, use data visualization techniques to make graphs and charts, and build and deploy an interactive web application. Python Crash Course, 2nd Edition teaches beginners the essentials of Python quickly so that they can build practical programs and develop powerful programming techniques. Uses Python 3 Author Bio Eric Matthes is a high school math and science teacher living in Alaska who teaches an Introduction to Programming class in Python. He has been writing programs since he was five years old.
2021-10-23 09:18:37 6.46MB Python
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English | 2019 | ISBN: 1593279288 | 544 Pages | True PDF | 7 MB Second edition of the best selling Python book in the world. A fast-paced, no-nonsense guide to programming in Python. This book teaches beginners the basics of programming in Python with a focus on real projects. This is the second edition of the best selling Python book in the world. Python Crash Course, 2nd Edition is a straightforward introduction to the core of Python programming. Author Eric Matthes dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general programming concepts, Python fundamentals, and problem solving. Three real world projects in the second part of the book allow readers to apply their knowledge in useful ways. Readers will learn how to create a simple video game, use data visualization techniques to make graphs and charts, and build and deploy an interactive web application. Python Crash Course, 2nd Edition teaches beginners the essentials of Python quickly so that they can build practical programs and develop powerful programming techniques.
2021-10-14 12:22:16 6.69MB Python Python
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Python Crash Course is a fast-paced, thorough introduction to programming with Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you'll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You'll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you'll put your new knowledge into practice with three substantial projects: a Space Invaders-inspired arcade game, data visualizations with Python's super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course, you'll learn how to: Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses Work with data to generate interactive visualizations Create and customize simple web apps and deploy them safely online Deal with mistakes and errors so you can solve your own programming problems If you've been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Table of Contents Part I: Basics Chapter 1: Getting Started Chapter 2: Variables and Simple Data Types Chapter 3: Introducing Lists Chapter 4: Working with Lists Chapter 5: if Statements Chapter 6: Dictionaries Chapter 7: User Input and while Loops Chapter 8: Functions Chapter 9: Classes Chapter 10: Files and Exceptions Chapter 11: Testing Your Code Part II: Projects Project 1: Alien Invasion Project 2: Data Visualization Project 3: Web Applications Appendix A: Installing Python Appendix B: Text Editors Appendix C: Getting Help Appendix D: Using Git for Version Control
2021-07-27 23:34:04 5.38MB Python Crash Course
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Second edition of the best selling Python book in the world. A fast-paced, no-nonsense guide to programming in Python. This book teaches beginners the basics of programming in Python with a focus on real projects.
2021-06-14 18:32:46 14.83MB Python Resources pdf
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Every programmer has a story about how they learned to write their first program. I started learning as a child when my father was working for Digital Equipment Corporation, one of the pioneering companies of the modern computing era. I wrote my first program on a kit computer my dad had assembled in our basement. The computer consisted of nothing more than a bare motherboard connected to a keyboard without a case, and it had a bare cathode ray tube for a monitor. My initial program was a simple number guessing game, which looked something like this
2019-12-21 20:23:39 5.23MB Python
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