Easy collider editor is designed to facilitate the creation of 3D primitive colliders. By using primitive colliders instead of mesh colliders, rigidbodies can be added to gameobjects to allow for physics interactions. This tool allows for easy addition of multiple 3D primitive colliders on gameobjects by using simple and easy to use vertex selection tools. No more painfully adding, moving, and resizing colliders. Use vertex selection to add box, sphere, capsule, and rotated box colliders to objects. Version 3.0 includes a new improved UI, automatic handling of common problems, additional capsule generation method, improved warnings to users, additional toggles for including child meshes, creating colliders as a trigger, and options for collider attachment. Minor 3.0.1 update fixes: UI for attach to: toggles changed to enums to prevent confusion. Fix for remove all colliders button not working as desired in certain situations
2023-04-11 01:26:01 295KB collid
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Need fast, accurate physics? The Technie Collider Creator lets you quickly create accurate colliders for the most awkwardly shaped objects. Simple, Intuitive Workflow Just select your object and start painting what you want your physics hull to contain. Add as many hulls to an object as you need to get the accuracy your game requires. Of course, prefabs are supported! Handles Tricky Objects Because it's entirely user driven, tricky objects are no problem. Make robust colliders for hollow objects, spindly objects, arches and other awkward shapes easily. Zero Overhead No components needed in your final game - just nice accurate colliders generated in the editor for you to handle how you want. Fully Configurable Supports convex hulls, boxes and spheres for the best fit. Then rapidly set up your colliders with physics materials and triggers. New Updates! Try out our new 'Face' feature. Create solid colliders from flat faces or triangles. Great for Quads. And just added - 'Span from Selection' and 'Generate Colliders from Selection' - intelligently and very quickly generate box colliders for multiple selected objects. Perfect for rapid collision markup in levels.
2021-07-23 09:30:53 88KB collid
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