《C#智能象棋游戏源代码》是一款基于C#语言开发的桌面应用程序,它展示了C#在游戏编程领域的强大功能。这款源代码实现了一个完整的象棋游戏,包括棋盘界面、棋子移动规则、游戏逻辑以及智能AI算法,旨在帮助开发者理解和学习游戏开发的基本过程和技术。 1. **C#语言基础**:C#是一种面向对象的编程语言,由微软公司开发,广泛应用于Windows平台的应用程序开发。在本项目中,C#提供了丰富的类库和强大的语法结构,支持事件驱动编程,使得创建用户交互界面和处理游戏逻辑变得简单。 2. **图形用户界面(GUI)**:游戏界面通常由Windows Forms或WPF框架构建,这两种框架都是C#提供的用于创建桌面应用的工具。开发者可以利用控件如PictureBox、Label等来设计棋盘布局,并通过事件处理程序响应用户的点击事件。 3. **棋盘与棋子表示**:在C#程序中,棋盘可以被表示为二维数组,每个元素代表一个棋盘格,存储着当前格子的状态(如无棋子、有棋子及棋子类型)。棋子则可以通过自定义类来实现,包含棋子的位置、类型、状态等属性,以及移动规则等方法。 4. **游戏逻辑**:象棋游戏的规则复杂,包括合法移动判断、吃子规则、将军、应将、禁手等。这些逻辑需要在C#中通过条件判断和循环等控制结构实现,确保游戏的正确进行。 5. **AI算法**:游戏中的智能AI通常是通过搜索算法实现,如深度优先搜索(DFS)、最小最大搜索(Minimax)或者Alpha-Beta剪枝。在本项目中,AI可能会评估棋盘状态,预测对手可能的走法,然后选择最优策略进行应对。 6. **多线程**:为了实现游戏的暂停功能,开发者可能使用了C#的线程技术。游戏主进程可以在单独的线程上运行,用户可以随时暂停,此时游戏状态会被保存,待恢复时继续进行。 7. **异常处理**:在游戏开发中,异常处理是必不可少的部分,用于捕捉并处理可能出现的错误,如非法操作、资源未找到等问题。C#提供了try-catch语句块来实现异常处理,确保程序的稳定运行。 8. **文件操作**:游戏说明文件可能是文本文件,程序需要读取并显示这些信息。C#提供了一系列文件操作方法,如File类的ReadAllText方法,可以方便地读取和写入文件。 通过研究这个源代码,开发者不仅可以学习到C#的基础语法和面向对象编程,还可以深入理解游戏开发中的图形界面设计、游戏逻辑实现、AI算法设计等多个方面,对提升C#编程和游戏开发能力大有裨益。
2025-06-24 14:53:18 2.13MB C#游戏编程
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精通C#游戏编程通过引导读者创建一个基本的游戏,展示了如何使用C#和OpenGL一步步地开发出简单、整洁而可靠的代码。C#是一种高级编程语言,而OpenGL是业界显示图形最常用的方法。《精通C#游戏编程》概述了创建优秀游戏项目时采用的方法和库,讨论了如何如何使用这些库和创建自己的库,最后帮助读者创建自己的射击类游戏。书中还提供了关于如何实现自己的游戏想法的提示和信息,以及可以采用的代码库,从而帮助读者将自己的游戏想法从概念变为现实。 《精通C#游戏编程》配套资料中附有书中会用到的所有源代码、游戏资源以及有用的游戏开发网站和图形开发网站的链接。 即使经验丰富的游戏开发人员,有时也难以将自己的设想转变成一个优秀的游戏。可用的编程语言、库和生产方法如此之多,使得开发过程变得令人生畏,得到的游戏代码也很容易复杂而不可靠。 精通C#游戏编程 目录 第Ⅰ部分 背景知识 第1章 c#的历史 3 第2章 opengl简介 15 第3章 现代方法 25 第Ⅱ部分 实现 第4章 设置 41 第5章 游戏循环和图形 67 第6章 游戏结构 87 第7章 渲染文本 121 第8章 游戏数学 143 第9章 创建游戏引擎 191 第10章 创建一个简单的卷轴射击游戏 241 第11章 创建自己的游戏 323
2024-12-23 13:42:33 49.96MB 游戏编程 pdf
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这是清华大学c#游戏开发书籍代码,里面包含了10几个小游戏源代码,对于通过c#开发游戏来说非常有帮助。
2023-11-25 23:48:04 41.14MB c#游戏开发
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C#学习游戏编程的入门书籍,比较好的,大家好好看一下
2023-11-16 05:03:01 1.93MB C#+游戏编程入门
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CSDN学生大本营文章代码 http://student.csdn.net/space.php?uid=301568 使用C#写游戏--推箱子源码
2023-10-29 05:01:14 142KB C# 游戏 推箱子 源码
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数据库的大作业基于c#开发的游戏评分推荐系统源码.zip
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三肿C#实用编程速查宝典 整理目的:为了让更多朋友加入学习C#的行列 整理人:三肿 特别感谢: 史莱姆 ( QQ:54488**** ) Rabbit ( QQ:54487**** ) 度娘 谷哥 声明: 1:本文档内容部分来自互联网,部分来自三肿自己编写整理,部分来自以上感谢过的码友或者组织。 2:本文档以纯学术交流使用,无针对任何公司,组织,或者个人。 3:本文档不含任何恶意捆绑程序,如发现有恶意捆绑程序,请及时告知三肿本人。 4:本文档不定期进行更新,如果有好的意见或者建议,请随时联系三肿本人。 5:本文档内容概括面较广,条理性不强,代码组织可能不够到位,如果查看过后发现有什么不适,请及时就医,不爽的话,你来打我啊?
2023-01-28 12:20:06 326KB C# 游戏辅助 开发文档
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C#做的俄罗斯方块游戏using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Xml; using System.IO; using System.Security.Cryptography; using System.Text; using System.Runtime.Serialization.Formatters.Binary; namespace RussiaBlock { public class MainForm : System.Windows.Forms.Form { #region 变量 private System.Windows.Forms.Panel panel1; private System.Windows.Forms.Panel panel2; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; private System.Windows.Forms.Label label3; private System.Windows.Forms.Button button1; private System.Windows.Forms.Button button3; private System.Windows.Forms.Button button4; private System.Windows.Forms.Timer timer1; private Block block; private Block nextBlock; private int nextShapeNO; private bool paused; private DateTime atStart; private DateTime atPause; private TimeSpan pauseTime; private System.Windows.Forms.Panel panel3; private System.Windows.Forms.TextBox textBox1; private ControlForm sform; private Keys[] keys; private System.Windows.Forms.Label label4; private int level; private int startLevel; private bool trans; private int rowDelNum; private bool failed; private System.Windows.Forms.Label label5; private System.Windows.Forms.MainMenu mainMenu1; private System.Windows.Forms.MenuItem menuItem1; private System.Windows.Forms.MenuItem menuItem2; private System.Windows.Forms.MenuItem menuItem3; private System.Windows.Forms.MenuItem menuItem4; private System.Windows.Forms.MenuItem menuItem5; private System.Windows.Forms.MenuItem menuItem6; private AxWMPLib.AxWindowsMediaPlayer axMediaPlayer1; private System.Windows.Forms.MenuItem menuItem7; private System.ComponentModel.IContainer components; #endregion public MainForm() { InitializeComponent(); } protected override void Dispose( bool disposing ) { if( disposing ) { if(components != null) { components.Dispose(); } } base.Dispose( disposing ); } static void Main() { Application.Run(new MainForm()); } private void Initiate() { try { XmlDocument doc = new XmlDocument(); doc.Load("c:\\setting.ini"); XmlNodeList nodes=doc.DocumentElement.ChildNodes; this.startLevel=Convert.ToInt32(nodes[0].InnerText); this.level=this.startLevel; this.trans=Convert.ToBoolean(nodes[1].InnerText); keys=new Keys[5]; for(int i=0;i=30) { this.rowDelNum+=30; this.level++; this.timer1.Interval=500-50*(level-1); this.label4.Text="级别: "+this.level; } bool createOK=this.CreateBlock(); this.CreateNextBlock(); if(!createOK) this.Fail(); } private void SaveSetting() { try { XmlDocument doc = new XmlDocument(); XmlDeclaration xmlDec=doc.CreateXmlDeclaration ("1.0","gb2312",null); XmlElement setting=doc.CreateElement("SETTING"); doc.AppendChild(setting); XmlElement level=doc.CreateElement("LEVEL"); level.InnerText=this.startLevel.ToString(); setting.AppendChild(level); XmlElement trans=doc.CreateElement("TRANSPARENT"); trans.InnerText=this.trans.ToString(); setting.AppendChild(trans); XmlElement keys=doc.CreateElement("KEYS"); setting.AppendChild(keys); foreach(Keys k in this.keys) { KeysConverter kc=new KeysConverter(); XmlElement x=doc.CreateElement("SUBKEYS"); x.InnerText=kc.ConvertToString(k); keys.AppendChild(x); } XmlElement root=doc.DocumentElement; doc.InsertBefore(xmlDec,root); doc.Save("c:\\setting.ini"); } catch(Exception xe) { MessageBox.Show(xe.Message); } } #region Windows 窗体设计器生成的代码 private void InitializeComponent() { this.components = new System.ComponentModel.Container(); System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(MainForm)); this.panel1 = new System.Windows.Forms.Panel(); this.panel2 = new System.Windows.Forms.Panel(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.button1 = new System.Windows.Forms.Button(); this.button3 = new System.Windows.Forms.Button(); this.button4 = new System.Windows.Forms.Button(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.panel3 = new System.Windows.Forms.Panel(); this.textBox1 = new System.Windows.Forms.TextBox(); this.label4 = new System.Windows.Forms.Label(); this.label5 = new System.Windows.Forms.Label(); this.mainMenu1 = new System.Windows.Forms.MainMenu(); this.menuItem1 = new System.Windows.Forms.MenuItem(); this.menuItem2 = new System.Windows.Forms.MenuItem(); this.menuItem3 = new System.Windows.Forms.MenuItem(); this.menuItem4 = new System.Windows.Forms.MenuItem(); this.menuItem6 = new System.Windows.Forms.MenuItem(); this.menuItem5 = new System.Windows.Forms.MenuItem(); this.axMediaPlayer1 = new AxWMPLib.AxWindowsMediaPlayer(); this.menuItem7 = new System.Windows.Forms.MenuItem(); this.panel3.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.axMediaPlayer1)).BeginInit(); this.SuspendLayout(); // // panel1 // this.panel1.BackColor = System.Drawing.Color.Black; this.panel1.Location = new System.Drawing.Point(8, 8); this.panel1.Name = "panel1"; this.panel1.Size = new System.Drawing.Size(251, 501); this.panel1.TabIndex = 0; this.panel1.Paint += new System.Windows.Forms.PaintEventHandler(this.panel1_Paint); // // panel2 // this.panel2.BackColor = System.Drawing.Color.Black; this.panel2.Location = new System.Drawing.Point(16, 8); this.panel2.Name = "panel2"; this.panel2.Size = new System.Drawing.Size(81, 48); this.panel2.TabIndex = 1; this.panel2.Paint += new System.Windows.Forms.PaintEventHandler(this.panel2_Paint); // // label1 // this.label1.AutoSize = true; this.label1.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label1.Font = new System.Drawing.Font("楷体_GB2312", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label1.ForeColor = System.Drawing.Color.Red; this.label1.Location = new System.Drawing.Point(264, 248); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(66, 25); this.label1.TabIndex = 2; this.label1.Text = "手速:"; this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; // // label2 // this.label2.AutoSize = true; this.label2.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label2.Font = new System.Drawing.Font("楷体_GB2312", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label2.ForeColor = System.Drawing.Color.Red; this.label2.Location = new System.Drawing.Point(264, 168); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(66, 25); this.label2.TabIndex = 3; this.label2.Text = "块数:"; this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; // // label3 // this.label3.AutoSize = true; this.label3.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label3.Font = new System.Drawing.Font("楷体_GB2312", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label3.ForeColor = System.Drawing.Color.Red; this.label3.Location = new System.Drawing.Point(264, 208); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(66, 25); this.label3.TabIndex = 4; this.label3.Text = "行数:"; this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; // // button1 // this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button1.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.button1.ForeColor = System.Drawing.Color.Red; this.button1.Location = new System.Drawing.Point(288, 296); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(72, 24); this.button1.TabIndex = 10; this.button1.Text = "开始"; this.button1.Click += new System.EventHandler(this.button1_Click); // // button3 // this.button3.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button3.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.button3.ForeColor = System.Drawing.Color.Red; this.button3.Location = new System.Drawing.Point(288, 352); this.button3.Name = "button3"; this.button3.Size = new System.Drawing.Size(72, 24); this.button3.TabIndex = 7; this.button3.Text = "设置"; this.button3.Click += new System.EventHandler(this.button3_Click); // // button4 // this.button4.FlatStyle = System.Windows.Forms.FlatStyle.Popup; this.button4.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.button4.ForeColor = System.Drawing.Color.Red; this.button4.Location = new System.Drawing.Point(288, 408); this.button4.Name = "button4"; this.button4.Size = new System.Drawing.Size(72, 24); this.button4.TabIndex = 8; this.button4.Text = "暂停"; this.button4.Click += new System.EventHandler(this.button4_Click); // // timer1 // this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // panel3 // this.panel3.BackColor = System.Drawing.Color.Black; this.panel3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.panel3.Controls.Add(this.panel2); this.panel3.Location = new System.Drawing.Point(272, 8); this.panel3.Name = "panel3"; this.panel3.Size = new System.Drawing.Size(112, 72); this.panel3.TabIndex = 9; // // textBox1 // this.textBox1.Location = new System.Drawing.Point(352, 408); this.textBox1.Name = "textBox1"; this.textBox1.ReadOnly = true; this.textBox1.Size = new System.Drawing.Size(1, 21); this.textBox1.TabIndex = 5; this.textBox1.Text = ""; // // label4 // this.label4.AutoSize = true; this.label4.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label4.Font = new System.Drawing.Font("楷体_GB2312", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label4.ForeColor = System.Drawing.Color.Red; this.label4.Location = new System.Drawing.Point(264, 128); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(66, 25); this.label4.TabIndex = 11; this.label4.Text = "级别:"; this.label4.TextAlign = System.Drawing.ContentAlignment.BottomLeft; // // label5 // this.label5.BackColor = System.Drawing.SystemColors.AppWorkspace; this.label5.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.label5.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134))); this.label5.ForeColor = System.Drawing.Color.Blue; this.label5.Location = new System.Drawing.Point(328, 488); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(64, 16); this.label5.TabIndex = 12; this.label5.Text = "版本:1.0"; this.label5.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; this.label5.MouseEnter += new System.EventHandler(this.label5_MouseEnter); this.label5.MouseLeave += new System.EventHandler(this.label5_MouseLeave); // // mainMenu1 // this.mainMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem1, this.menuItem3, this.menuItem5}); // // menuItem1 // this.menuItem1.Index = 0; this.menuItem1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem2}); this.menuItem1.Text = "游戏设置"; // // menuItem2 // this.menuItem2.Index = 0; this.menuItem2.Text = "退出"; this.menuItem2.Click += new System.EventHandler(this.menuItem2_Click); // // menuItem3 // this.menuItem3.Index = 1; this.menuItem3.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem4, this.menuItem6}); this.menuItem3.Text = "控制"; // // menuItem4 // this.menuItem4.Index = 0; this.menuItem4.Text = "操作控制"; this.menuItem4.Click += new System.EventHandler(this.menuItem4_Click); // // menuItem6 // this.menuItem6.Index = 1; this.menuItem6.Text = "打开音乐"; this.menuItem6.Click += new System.EventHandler(this.menuItem6_Click); // // menuItem5 // this.menuItem5.Index = 2; this.menuItem5.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem7}); this.menuItem5.Text = "帮助"; // // axMediaPlayer1 // this.axMediaPlayer1.Enabled = true; this.axMediaPlayer1.Location = new System.Drawing.Point(272, 456); this.axMediaPlayer1.Name = "axMediaPlayer1"; this.axMediaPlayer1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axMediaPlayer1.OcxState"))); this.axMediaPlayer1.Size = new System.Drawing.Size(40, 48); this.axMediaPlayer1.TabIndex = 14; // // menuItem7 // this.menuItem7.Index = 0; this.menuItem7.Text = "帮助"; // // MainForm // this.AutoScaleBaseSize = new System.Drawing.Size(6, 14); this.BackColor = System.Drawing.SystemColors.Window; this.ClientSize = new System.Drawing.Size(400, 517); this.Controls.Add(this.axMediaPlayer1); this.Controls.Add(this.label5); this.Controls.Add(this.label4); this.Controls.Add(this.textBox1); this.Controls.Add(this.label3); this.Controls.Add(this.label2); this.Controls.Add(this.label1); this.Controls.Add(this.panel3); this.Controls.Add(this.button4); this.Controls.Add(this.button3); this.Controls.Add(this.button1); this.Controls.Add(this.panel1); this.ForeColor = System.Drawing.SystemColors.ControlText; this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this.IsMdiContainer = true; this.KeyPreview = true; this.MaximizeBox = false; this.Menu = this.mainMenu1; this.MinimizeBox = false; this.Name = "MainForm"; this.Text = "俄罗斯方块"; this.TransparencyKey = System.Drawing.Color.Transparent; this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.MainForm_KeyDown); this.Closing += new System.ComponentModel.CancelEventHandler(this.MainForm_Closing); this.Load += new System.EventHandler(this.MainForm_Load); this.panel3.ResumeLayout(false); ((System.ComponentModel.ISupportInitialize)(this.axMediaPlayer1)).EndInit(); this.ResumeLayout(false); } #endregion private void button1_Click(object sender, System.EventArgs e) { this.Start(); this.textBox1.Focus(); } private void button2_Click(object sender, System.EventArgs e) { this.textBox1.Focus(); } private void MainForm_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) { if(block!=null && this.paused==false && !this.failed) { if(e.KeyCode==this.keys[0]) { if(block.Move(0)) { block.EraseLast(); } } else if(e.KeyCode==this.keys[1]) { if(block.Move(1)) { block.EraseLast(); } } else if(e.KeyCode==this.keys[2]) { if(!block.Move(2)) { this.FixAndCreate(); } else { block.EraseLast(); } } else if(e.KeyCode==this.keys[3]) { if(block.Rotate()) { block.EraseLast(); } } else if(e.KeyCode==this.keys[4]) { block.Drop(); block.EraseLast(); this.FixAndCreate(); } } if(e.KeyCode==Keys.F2) { this.Start(); } else if(e.KeyCode==Keys.F3) { this.button4_Click(null,null); } } private void panel1_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { if(block!=null) { block.DrawBlocks(e.ClipRectangle); } if(this.failed) { Graphics gra=e.Graphics; gra.DrawString("Game Over",new Font("Arial Black",25f),new SolidBrush(Color.Gray),30,30); } } private void timer1_Tick(object sender, System.EventArgs e) { if(block!=null && !this.failed) { if(!block.Move(2)) { this.FixAndCreate(); } else { block.EraseLast(); } } } private void panel2_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { if(nextBlock!=null) { nextBlock.DrawBlocks(e.ClipRectangle); } } private void button4_Click(object sender, System.EventArgs e) { if(!this.failed) { if(paused) { this.pauseTime+=DateTime.Now-this.atPause; paused=false; this.timer1.Start(); } else { this.atPause=DateTime.Now; paused=true; this.timer1.Stop(); } } this.textBox1.Focus(); } private void button3_Click(object sender, System.EventArgs e) { if(!paused) { this.atPause=DateTime.Now; this.paused=true; this.timer1.Stop(); } sform=new ControlForm(); sform.SetOptions(this.keys,this.startLevel,this.trans); sform.DialogResult=DialogResult.Cancel; sform.ShowDialog(); if(sform.DialogResult==DialogResult.OK) { sform.GetOptions(ref this.keys,ref this.startLevel,ref this.trans); this.level=this.startLevel; this.label4.Text="级别: "+this.level; this.timer1.Interval=500-50*(level-1); if(this.trans) { this.TransparencyKey=Color.Black; } else this.TransparencyKey=Color.Transparent; } this.paused=false; this.pauseTime+=DateTime.Now-this.atPause; this.timer1.Start(); this.textBox1.Focus(); } private void MainForm_Load(object sender, System.EventArgs e) { this.Initiate(); } private void MainForm_Closing(object sender, System.ComponentModel.CancelEventArgs e) { this.SaveSetting(); } private void label5_MouseEnter(object sender, System.EventArgs e) { this.label5.Text="开源"; } private void label5_MouseLeave(object sender, System.EventArgs e) { this.label5.Text="版本:1.0"; } private void menuItem2_Click(object sender, System.EventArgs e) { Application.Exit(); } private void menuItem4_Click(object sender, System.EventArgs e) { Form controlForm = new ControlForm(); controlForm.Show(); } private void menuItem6_Click(object sender, System.EventArgs e) { OpenFileDialog ofDialog = new OpenFileDialog(); ofDialog.AddExtension = true; ofDialog.CheckFileExists = true; ofDialog.CheckPathExists = true; //the next sentence must be in single line ofDialog.Filter = "MP3文件(*.mp3)|*.mp3|Audio文件(*.avi)|*.avi|VCD文件(*.dat)|*.dat|WAV文件(*.wav)|*.wav|所有文件 (*.*)|*.*"; ofDialog.DefaultExt = "*.mp3"; if(ofDialog.ShowDialog() == DialogResult.OK) { this.axMediaPlayer1.URL= ofDialog.FileName; } } } }
2023-01-03 10:23:08 564KB C# 游戏 俄罗斯方块
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在此游戏里,玩家需要将挡住红车的其他车移开,令红车移到出口处就算成功一局过关。所有的车只能前进后退,不能横行转弯。通过游戏开发玩家潜在的智慧、提高逻辑思维能力。
2022-12-19 22:26:33 607KB C# 游戏 IQ
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摘要:C#源码,游戏开发,贪吃蛇  又一个C#贪吃蛇,没有抓到截图,源代码完整,请使用VS2008以上版本,学习C#游戏可以参选的一个小源码。
2022-12-17 17:12:28 33KB C#源代码 游戏开发
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