unity商店25美元的UI资源包Customizable SciFi Holo Interface_1.5.2.unitypackage
2022-04-30 16:22:16 44.08MB 炫酷UI
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Customizable_SciFi_Holo_Interface_1.5.2 可定制的SciFi Holo接口(Unity超炫全息效果动画UI(基于UGUI)) 一个专门的组件自动处理子动画出现和消失的功能 -各种出现和闲置的动画为所有的元素,预先制定 -可以完全与UI按钮,布局… - 3D和2D元素组合 -独立的动画元素,可以自定义。 -可以重新着色和调整大小在不打破出现/消失动画 -提供超过15个例子和音效 -可用于虚拟现实 - PBR展厅场景和psd文件包括在内
2021-12-24 09:20:35 44.08MB Unity 全息 Holo UGUI
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一款功能强大的,动态科幻风格的全息UI插件,适用各种平台,非常适合在HoloLens中使用,亲测可用!
2021-10-26 09:02:58 58.13MB unity 全息UI Hololens
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轻松创建您自己的交互式动画全息界面! - 高度可定制的布局(世界画布制作) - 使用任何支持 Unity UI 的渲染,因此内置 | HDRP | LWRP | URP ... - 自动处理子动画师出现和消失功能的专用组件 - 所有元素的各种出现和空闲动画,预制 - 可以与 UI 按钮、布局完全交互... - 3D 和 2D 元素相结合 -分离的动画元素,可以自定义。 - 可以随意重新着色和调整大小,而不会破坏出现/消失动画 - 提供超过 15 个示例和音效 - 可用于 VR - 包括 PBR 陈列室场景和 psd 文件 Unity 标准资产 - 必须手动导入图像效果才能使陈列室完全工作 纹理都是高清的,您可以降低它们以减少内存占用。以及禁用图像效果以获得流畅的移动体验 注意:当使用低于 5.4.x 的 Unity 版本时,此资产的图像效果和未缩放时间功能不可用。使用Unity 2017以上时,图像效果可以替换为后期处理堆栈绽放效果。
2021-09-01 09:13:33 57.86MB Unity UI Hololens 全息
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unity专用,包含很多科技感的UI面板和炫酷的UI动画。压缩包内含Legacy Image Effects.package和Customizable SciFi Holo Interface_1.5.2.package需要将两者都导入unity。
2021-07-03 15:10:35 44.96MB Unity UI 炫酷 科幻
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unity科幻全息类游戏UI界面素材Customizable SciFi Holo Interface 1.6.2 所支持的Unity版本:5.3.4 及以上版本
2021-06-08 10:47:15 147B Customizable Sci unity 科幻ui
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unity专用,包含很多科技感的UI面板和炫酷的UI动画。压缩包内含Legacy Image Effects.package和Customizable SciFi Holo Interface_1.5.2.package需要将两者都导入unity。
2021-04-25 21:01:52 44.89MB Unity UI 科幻 炫酷
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# CRP Open source C++ Implementation of Customizable Route Planning (CRP) by Delling et al. This project was part of a practical course at Karlsruhe Institute of Technology (KIT). Requirements ============ In order to build CRP you need to have the following software installed: - Boost C++ Library (http://www.boost.org), more specifically Boost Iostreams. - Scons (http://scons.org) - g++ >= 4.8 (https://gcc.gnu.org) Building CRP ============ If the Boost Library is not in your PATH, make sure to edit the *SConstruct* file in the root directory to point the build script to the correct location of Boost. There is a section *Libraries* in the *SConstruct* file where you can specify the paths. Once you have installed all the software packages listed above, you can build the CRP programs by typing ``` scons --target=CRP --optimize=Opt -jX ``` into your terminal where `X` is the number of cores you want to use for building the project. If you want to use a specific g++ compiler version you can add `--compiler=g++-Version`. We also support a debug and profiling build that you can call with `--optimize=Dbg` and `--optimize=Pro` respectively. This command will build three programs in the folder *deploy*: - *osmparser*: Used to parse an OpenStreetMap (OSM) bz2-compressed map file. Call it with `./deploy/osmparser path_to_osm.bz2 path_to_output.graph.bz2` - *precalculation*: Used to build an overlay graph based on a given partition. Call it with `./deploy/precalculation path_to_graph path_to_mlp output_directory`. Here, *path_to_mlp* is the path to a *MultiLevelPartition* file for the graph that you need to provide. For more details, take a look into our project documentation. - *customization*: Used to precompute the metric weights for the overlay graph. Call it with `./deploy/customization path_to_graph path_to_overlay_graph metric_output_directory metric_type`. We currently support the following metric types: *hop* (number of edges traversed), *time* and *dist*.
2020-03-04 03:01:17 14.88MB CRP
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Customizable Route Planning(可定制最短路径) Daniel Delling, Andrew V. Goldberg, Thomas Pajor, and Renato F。本文讲诉了一种可以用任意度量计算欧陆公路网路最短路径的算法。该方法支持转向成本,实时查询,几秒钟融入一个新度量----较快地支持实时交通更新和个性化优化功能。
2020-02-25 03:17:08 239KB Customizable Route Planning
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