解压程序源码后文件格式为.sb3,请使用scratch编程软件打开。 图片素材文件格式为.svg,矢量图。 scratch是一款主要面向小朋友们的编程工具,也有很多的大朋友们喜欢它,因为它确实简单而有趣,通过搭积木,就可以建造出一些好玩的小程序。 这次记录的是一个跑酷(低配版)模式的小游戏,但是,我们是通过面向摄像头的动作来操纵角色的哦! 程序讲解:http://t.csdn.cn/bvcVN
2022-07-17 14:06:16 629KB scratch少儿编程 小游戏
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人工智能-机器学习-计算机辅助卡通角色动作姿势编辑.pdf
2022-05-07 19:11:54 6.34MB 人工智能 机器学习 源码软件
MotionWelder制作角色动画的工具
2021-12-04 02:47:08 3.41MB j2me
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动画序列帧图集 520套日韩风游戏角色 动作特效设计参考素材 超级好用谁用谁知道动画序列帧图集 520套日韩风游戏角色 动作特效设计参考素材
2021-12-01 21:34:05 73.76MB 游戏人物素材 png 全套动作
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Requires Unity 5.3.0 or higher. Make Skeleton & Vertex Animations right inside the Unity Editor. [New Online Manual] [v1.9.1] Constraints System Skele: Character Animation Toolssignificantly speeds up animator/indie's animation workflow in several ways: 1. Enable developers to make / modify character animations in UnityEditor. Reduce software switching and tedious import/export/split work 2. [BETA] Integrated Timeline editorGreatly accelerate authoring productivity for complex multi-character scenes (cutscenes / finishing moves / etc) 3. Mesh-Morpher tools to make blendshape-like animations without bones 4. Export skinned meshes and animations as DAE archive 5. Utilize the clips you bought from store, modify them to your needs, convert clip type, export to external softwares, etc. 6. Constraints system working in both edit-mode & game-mode. 7. Spline Editor to edit movement path. ******************* Humanoid rig needs special treatment:Please read the two FAQ posts: (1)How to Edit Humanoid clips? (2)Best workflow for Humanoid models? ******************* Main Features: 1. Make animation for your rigged characters with FK/IK support. flag, stick, dragon, ghost, mech, bird, fish, robot, human... you could manipulate ANY rigged models. 2. Modify animations. Modify Generic/Legacy animations directly; with our converter, you could also modify and export clips you bought from assetstore too. Modify and get the result immediately. 3. Make blendshape-like vertex animations directly in Unity Editor. 4. Integrated with Timeline Editor [BETA]. Edit the cutscene right inplace, and easily integrate with code/fx/audio/gui/etc. 5. Visualize the bone link, the vertices, and bone weights, etc. 6. Reduce the folder size, you don't need to include duplicate meshes for each animation. 7. Make/Save/Load poses on disk 8. Convert MuscleClip(Humanoid clip) to and fro Legacy/Generic clip 9. Generate RootMotion from RootBone curves 10. Export character mesh and character ani
2021-09-07 11:59:35 33.43MB Unity Character Animation 动作调整
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RPG Character Mecanim Animation pack,具体多少号我不知道,但是可以使用,希望能帮助到你学习使用
2021-06-28 20:50:24 65.09MB unity3d 角色动作
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3Dmax 游戏动画设计,人物角色动作bip文件,可以自己导入bip,里面多个动作,很适合交作业
2021-06-10 13:34:34 817KB 3Dmax 游戏动画 角色动作bip文件
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