LOAM ,Lidar Odometry and mapping in real time;一个开源的3d slam建图方法,值得参考
2020-01-03 11:37:29 3.48MB load 3d  slam
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Graphics programming is the magic behind video games, film, and scientific simulation. Every explosion, dust particle, and lens flare you see on a computer screen is processed through a graphics card. In addition, because modern operating systems use the graphics processing unit (GPU) to draw their content, every pixel you see is rendered through the GPU and through software developed by a graphics programmer. It’s a broad topic, but one that has traditionally been the province of a select few. Even to experienced software developers, rendering is often considered a dark art, full of complex mathematics and esoteric tools. Furthermore, the rapid pace of advancement makes modern graphics programming a moving target, and establishing a foothold can be difficult.
2020-01-03 11:37:20 16.12MB DirectX HLSL
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Real-Time Volume Graphics 电子书PDF
2020-01-03 11:17:33 43.19MB Volume Graphics
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Quicktime Pro 7.7.4 完全注册版。内附注册码。
2019-12-28 17:40:03 39.42MB Quicktime Pro 7.7.4
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Time Harmonic Electromagnetic Fields Solution 时谐电磁场1-8章全部答案
2019-12-21 22:24:28 32.17MB Time Harmonic Solution Harrington
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Boashash所著,时频域处理non-stationary信号必备,信号处理方向!
2019-12-21 22:23:35 16.76MB Time Frequency WVD
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jquery做的倒计时和弹出窗口,希望对大家有帮助吧。
2019-12-21 22:21:04 174KB jquery 倒计时 time 弹出窗口
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key of introduction to time series and forecasting
2019-12-21 22:19:05 624KB time series
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Jquery时间滑块TimeSlider增强显示。 有刻度,可用CSS设置长短,可以隐藏中间部分刻度的标签。 调用方法: $("#timeBarSlider") .slider({ min: 0, max: 1440, range: false, value: 0, slide: function (event, ui) { //滑动过程中显示实时的值(时间) $("#days").val(intToTimeStr(ui.value)); } }) .slider("pips", { rest: "label" }) .slider("float"); $("#timeBarSlider").on("slidechange", function (e, ui) { //滑动/点击标签结束后的值(时间) $("#days").val("结果:" + intToTimeStr(ui.value)); //alert("结果:" + intToTimeStr(ui.value)); }); function setValue() { //设定值 $("#timeBarSlider").slider('option', 'value', 720); ; } //数字(分钟)转时间格式(时:分)的字符串 function intToTimeStr(num) { var myhour = Math.floor(num / 60); var myMinute = num % 60; if (myhour < 10) { myhour = "0" + myhour; } if (myMinute < 10) { myMinute = "0" + myMinute; } return myhour + ":" + myMinute; }
2019-12-21 22:12:33 55KB Jquery 时间滑块 Time Slider
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真正的大牛人Oppenheim奥本海姆编写的《Discrete Time Signal Processing》(离散时间信号处理)的第三版的英文版和中文版。英文版第三版为2010年,中文版(原书第三版 精编版)为2017年的。
2019-12-21 22:11:27 142.66MB Signal Processin 信号处理 离散时间信号处理
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