STM32H7xx, 开发包。
2021-08-12 18:01:49 12.19MB Keil.STM32H7xx_D
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unity 智力拼图Jigsaw Puzzle Pack 5.0
2021-08-12 14:03:54 75B unity3d
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Adobe Acrobat Reader DC Font Pack 是adobe acrobat reader的字体包,安装额外的亚洲语言字体(Extended Asian Language font pack)。主要解决亚洲(中文)字体在adobe reader中的显示问题。 资源名称为:FontPack1500720033_XtdAlf_Lang_DC.msi。 安装方式:双击直接安装.
2021-08-12 12:33:30 52.85MB Adobe Acrobat Reader Font
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这个jar包价值好几万,6.4.0版本以前的破解版网上教程一大堆,6.4.0版本的破解难度稍大,就是这个了
2021-08-12 11:38:51 1.73MB elasticsearc
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Sci-Fi Laboratory Pack 2-科幻装备实验室场景;Sci-Fi Laboratory Pack 2-科幻装备实验室场景
2021-08-11 11:34:49 514B 实验室
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Keil.STM32L0xx_DFP.2.1.0.pack,开发Keil.STM32L0xx系列的keil开发包。
2021-08-10 13:28:07 56.13MB STM32L0xx DFP
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Microsoft Visual Studio 2013 Language Pack - ENU 英文离线语言包
2021-08-09 23:09:03 111.79MB C++ VS
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固件包
2021-08-09 19:20:07 581.56MB stm32 gd32
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和我们一起讨论镜头滤镜包和其他吧! 镜头滤镜包:为镜头添加超过 310 款超赞滤镜! 现支持单通道立体声!(Unity 5.4 及以上版本) 镜头滤镜包为你提供一套最佳的高质全屏后期处理效果,可增强并改善游戏质量。所有滤镜都经过优化并可调整。为你的镜头添加并启用出色的次世代滤镜吧! 镜头滤镜包需要 Unity 5.0+(个人版或专业版)
2021-08-09 17:43:57 121B unity shader camera imageeffect
Extends Unity's post processing with 34 additional screen effects. Aiming to provide visual enhancers or feedback effects. Edge detection Highlight the edges of objects or colors Fog Distance and height fog with 2D density noise. As well as single, gradient and skybox color modes. Sunshafts Radiate sun rays from a directional light and skybox Caustics Projects an animated caustics texture over the scene, within a certain height range Color Grading LUT Use any third-party LUT strip, with the option to fade two LUTs over distance. Cloud Shadows Projects a texture over the world (cloud example texture included) Tilt Shift Horizontal or Radial depth of field effect Ripples Make the image appear to wave Lens Flares Draw procedural lens flares on bright spots Colorize Remaps the screen's color to a gradient texture (eg. night or thermal vision) Refraction Create cracked glass, scratches, frost etc. Kuwuhara Transforms the image into a real-time oil-painting Sketch Creates a hatching effect based on luminance Ambient Occlusion 2D Adds self shadowing based on luminance Light streaks JJ-Abrams style lens flares. Extends bloom with light streaks Blur Gaussian and Box blurring methods Speed Lines Anime/cartoon speed effect Color Split Simulates the derefraction of color channels Radial blur Blurs the image towards the edges of the screen (aka Bethesda-style pain effect) Pixelize A retro resolution effect, creates pseudo pixelart Dithering Creates a checker-pattern Lo-Fi shading effect Posterize Limits the screen to old school 1-16bit color depth Sharpen Makes the image appear crisper (useful when using TAA) Double Vision Crosseyed vision, either full-screen or limited to the edges Hue Shift 3D Simulates psychedelic color breathing Overlay Fix an image to the screen, includes blending options Kaleidoscope Splits the screen up into mirrored "pie" pieces Transition Steps through a gradient to transition to a black screen (eg. GBA Pokemen)
2021-08-09 17:43:56 121B unity shader posteffect