Chrome的复制品:1182658 此存储库包含的最小复制库 。 在安装了WASM32 Rust编译器的系统上,使用build.sh进行构建。 请与正确处理WASM MIME(作为应用程序/ wasm)的HTTP服务器一起使用。 使用测试。
2021-03-05 18:08:11 407KB Rust
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关于 该项目是精简的原始JavaScript模板。 该存储库仅使用Webpack 4进行热模块重新加载,并且能够包含必要的npm模块。 可用脚本 yarn install 安装package.json中列出的所有依赖项。 yarn start 使用热模块重载(HMR)启动Webpack开发环境。 打开在浏览器中查看。 如果您对任何文件进行编辑,则该页面将重新加载。 yarn run build 构建独立版本。 设置 需要添加到webpack配置中以便从模块加载Wasm文件 {test:/.js$/,// 加载程序:require.resolve('@ open-wc / webpack-import-meta-loader' ),}
2021-03-01 18:08:11 6.77MB JavaScript
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awesome-yew:Ye与Yew WebAssembly相关的精选真棒清单
2021-02-02 12:06:59 12KB rust awesome webassembly wasm
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Hands-On Game Development with WebAssembly by Rick Battagline Packt Publishing English 2019-05-31 596 pages 5.0/5.0 1 reviews Details Title: Hands-On Game Development with WebAssembly Author: Rick Battagline Length: 596 pages Edition: 1 Language: English Publisher: Packt Publishing Publication Date: 2019-05-31 ISBN-10: 1838644652 ISBN-13: 9781838644659 Sales Rank: #1428959 (See Top 100 Books) Categories Computers & Technology Digital Audio, Video & Photography Programming Description Make your WebAssembly journey fun while making a game with it Key Features Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentals Get to grips with advanced game mechanics in WebAssembly Learn to use WebAssembly and WebGL to render to the HTML5 canvas element Book Description Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applicatio
2019-12-21 20:00:23 3.86MB C++ Web WebAssembly WASM
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