带状光线笔刷素材,带状光线PS笔刷 下载.zip
2022-07-03 14:07:24 495KB 带状光线笔刷素材
这是一个用于 OPCODE 的 Matlab 包装器,它是一个碰撞检测或用于三角形 3D 网格的光线投射库。 OPCODE 使用几个不同的 aabb 树来存储网格,这是其中一棵树的一个非常简单的包装器。 操作码的好处在于它允许变形网格, 这意味着您可以在网格存储在树中时更新网格, 这比重建 aabb 树所需的速度要快得多。 输入输出: 制作树: 树 = opcodemesh(v,f); 在哪里顶点 v : 3 x nv 面 f : 3 x nf 相交: [hit,d,trix,bary,Q] = tree.intersect(orig,dir); 在哪里起点原点:3 x nc 方向 dir : 3 x nc 是否命中:nc x 1 逻辑从原点到交点 d 的距离:nc x 1 索引到相交三角形 trix 的 f 中:nc x 1 射线相交的三角形的重心坐标 bary : 2 x n
2022-07-02 11:05:10 276KB matlab
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Photoshop CS3教程:路径工具给图片加上漂亮流动光线 (
2022-06-29 19:11:35 1.39MB 文档资料
【插件简介】 Indigo渲染器是一款无偏差、真实感十足的GPU和CPU渲染器,通过精确模拟光的物理特性,达到最终的图像质量。最先进的渲染性能、材质和相机模型——通过一种交互式、摄影的方法,只需很少的抽象设置,就 可以让您将精力集中在照明和合成图像上。拥有去噪、织物材质、GPU SSS、光照贴图烘焙等出色功能。
2022-06-27 19:10:05 271.11MB 插件 3dsmax c4d
For those that do not know me: My name is Jacco Bikker, also known as 'Phantom'. I work as '3D tech guy' at Overloaded, a company that develops and distributes games for mobile phones. I specialize at 3D Symbian games, which require highly optimized fixed-point, non-HW-accelerated 3D engines, crammed into 250Kb installers. So basically I'm having fun. As software rendering used to be my spare time activity, I was looking for something else. I tried some AI, which was great fun, and recently I dove into a huge pile of research papers on raytracing and related topics; such as global illumination, image based lighting, photon maps and so on. One document especially grabbed my attention. It's titled: "State-of-the-Art in Interactive Ray Tracing", and was written by Wald & Slusallek. I highly recommend this paper. Basically, it summarizes recent efforts to improve the speed of raytracing, and adds a couple of tricks too. But it starts with a list of benefits of raytracing over rasterization-based algorithms. And one of those benefits is that when you go to extremes, raytracing is actually faster than rasterizing. And they prove it: Imagine a huge scene, consisting of, say, 50 million triangles. Toss it at a recent GeForce with enough memory to store all those triangles, and write down the frame rate. It will be in the vicinity of 2-5. If it isn't, double the triangle count. Now, raytrace the same scene. These guys report 8 frames per second on a dual PIII/800. Make that a quad PIII/800 and the speed doubles. Raytracing scales linearly with processing power, but only logarithmically with scene complexity. Now that I got your attention, I would like to move on to the intended contents of this crash course in raytracing.
2022-06-27 15:58:00 12.2MB 光线追踪 raytracing
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opengl光线追踪算法实现原理与源代码演示 希望对大家有帮助
2022-06-21 20:40:03 20KB opengl 光线追踪
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Android手机光线与距离传感器系统设计与实现.pdf
2022-06-21 09:08:24 1.7MB Android手机光线与距离传感
简单的光线追踪器 Rust 中的简单光线追踪项目,用于学习 Rust 并探索光线追踪的算法和数学。
2022-06-11 14:03:50 1.27MB 算法 rust
Indigo渲染器是一款无偏差、真实感十足的GPU和CPU渲染器,通过精确模拟光的物理特性,达到最终的图像质量。最先进的渲染性能、材质和相机模型——通过一种交互式、摄影的方法,只需很少的抽象设置,就可以让您将精力集中在照明和合成图像上。拥有去噪、织物材质、GPU SSS、光照贴图烘焙等出色功能。
2022-06-08 19:11:29 271.11MB 材质 视频处理 渲染器
蓝紫抽象光线背景的科技互联网行业PPT模板免费下载.zip
2022-06-01 13:00:56 3.35MB 互联网