Hands-On Game Development with WebAssembly
by Rick Battagline
Packt Publishing English 2019-05-31 596 pages
5.0/5.0 1 reviews
Details
Title: Hands-On Game Development with WebAssembly
Author: Rick Battagline
Length: 596 pages
Edition: 1
Language: English
Publisher: Packt Publishing
Publication Date: 2019-05-31
ISBN-10: 1838644652
ISBN-13: 9781838644659
Sales Rank: #1428959 (See Top 100 Books)
Categories
Computers & Technology
Digital Audio, Video & Photography
Programming
Description
Make your WebAssembly journey fun while making a game with it
Key Features
Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentals
Get to grips with advanced game mechanics in WebAssembly
Learn to use WebAssembly and WebGL to render to the HTML5 canvas element
Book Description
Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web.
This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5.
This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applicatio
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