直接解压,覆盖原来的文件即可,无限点的MCGS,可与PLC,PC,仪表进行通讯
2019-12-21 22:05:34 4.94MB MCGS 破解
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ice-3.6.2.jar,ice-3.6.2.jarice-3.6.2.jar,ice-3.6.2.jar
2019-12-21 21:36:44 1.04MB ice-3.6.2
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Jun大神最新引导文件,DS918+引导,支持6.2和6.2.1版本,修复uefi启动问题,更新了i915驱动。
2019-12-21 21:33:42 20.94MB 群晖 ds918 引导 1.04b
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qt5-qtwebkit-5.6.2-1.el7.x86_64.rpm 包下载。欢迎大家下载
2019-12-21 21:20:18 10.26MB qt
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如果编译过程中遇到std::max错误。 这是因为工程中某个文件引入了头文件 windows.h,导致windows.h中定义的max宏与c++标准库中的std::max冲突,具体出错的位置在BufferOp.cpp文件中的第89-92行。解决的方法很简单,在std::max中加上括号,不让它进行宏替换,而是调用std::max这个函数,修改之后重新编译一下即可。 我在这里直接把编译好的版本放出来。大家直接下载就可以用 了。省去上面这些步骤。 vs2013工程在geos-3.6.2\build 文件夹下
2019-12-21 21:17:27 3.73MB GEOS, geos-3.6.2 ,vs2013
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The complete Visual Behaviour Authoring framework for Unity, empowering you to create advanced AI Behaviours and Logic, including three separate, fully featured, yet seamlessly interchangeable modules for you to choose and easily add in your game: • Behaviour Trees • Hierarchical State Machines • Dialogue Trees NodeCanvas is a production ready framework used by many awesome games including Kim, Pamela, Hurtworld, Shroud of the Avatar, Kingdom and Ghost of a Tale. [Games Showcase] Feature Highlights ------------------------------------- • Choose the right tool for the task at hand. • Design reactive Behaviour Trees and Hierarchical State Machines within an intuitive, designer friendly visual node editor: (Full Undo/Redo, Zoom In/Out, Multi-selection, Duplication, Copy/Pasting, JSON Import/Export, Groups, Comments and more) • Use local & global variables of any type, visually or in code, for creating reusable and actor-oriented, parametric behaviours, optionally saving and loading those variables between gaming sessions. • Data Bind variables with any component property of any type directly. • Sync variables automatically over the network using UNET, for creating multiplayer games. • Visually Debug behaviours with realtime, colorful and informative runtime debugging. • Live Edit everything while in play mode to perfectly understand your design goals and how to achieve them. • Utilize any existing code directly with advanced and extremely fast Reflection Tasks, automatically integrating Unity's and 3rd Party asset APIs. • Work with Lists/Arrays, Enums, Interfaces and pretty much ANY Variable Type you need out-of-the-box. • React to world changes and transfer data using the built-in Event System. • Reuse and Bind made behaviours among any number of different agents. • Organize your designs using Behaviour Sub-Trees and Sub-State Machines. • Extend NodeCanvas Framework to create your own Actions, Conditions, Nodes or even completely new modules with the e
2019-12-21 21:15:50 1.32MB Unity插件 行为树
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3.6.2版本是lucene的3x中最大的版本,也是3x中最稳定的版本,因此建设使用该版本。如果还是使用3.6.0或3.6.1,更要升级到该版本,因为该版本修复了部分以前版本的BUG。想下载源码包的,可以搜索源码包lucene-core-3.6.2-src.jar及lucene-queries-3.6.2.jar
2019-12-21 21:13:36 1.47MB lucene 3.6.2 jar
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MinGW 是一个可自由使用和自由发布的Windows特定头文件和使用GNU工具集导入库的集合,允许你在GNU/Linux和Windows平台生成本地的Windows程序而不需要第三方C运行时库。
2019-12-21 21:07:47 46.24MB MinGW gcc c版本 4.6.2
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红蜘蛛电子教室+v6.2+512用户破解版
2019-12-21 21:06:00 10.16MB 红蜘蛛
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Cisco Packet Tracer (v_6.2)汉化包,可以部分汉化Cisco Packet Tracer 中的英文,有利于新手的学习以及学校学生的自主研究学习。
2019-12-21 20:45:43 133KB 汉化包
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