Dark GDK 游戏 引擎 库
2019-12-21 19:53:33 7.06MB DirectX 引擎 游戏
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This straightforward, step-by-step text is designed to demystify modern graphics programming, so you can quickly start writing effective, efficient code with DirectX and HLSL. Long-time graphics programmer and instructor Paul Varcholik starts with a basic primer on 3D graphics and rendering, as well as the essential math and "tools of the trade." Next, he introduces shaders
2019-12-21 19:52:07 15.54MB Directx11 HLSL 3D
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This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 10. It teaches the fundamentals of Direct3D and shader programming, after which the reader will be prepared to go on and learn more advanced techniques. The book is divided into three main parts. Part I explains the mathematical tools that will be used throughout this book. Part II shows how to implement fundamental tasks in Direct3D, such as initialization, defining 3D geometry, setting up cameras, creating vertex, pixel, and geometry shaders, lighting, texturing, blending, and stenciling. Part III is largely about applying Direct3D to implement a variety of interesting techniques and special effects, such as working with meshes, terrain rendering, picking, particle systems, environment mapping, normal mapping, shadows, and rendering to textures.
2019-12-21 19:51:02 6.65MB DirectX10.0
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DirectX9_SDK_CN.pdf DirectX.9.0SDK中文版帮助文档
2019-12-21 19:45:37 1.65MB DirectX开发 中文 帮助文档
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包含天空盒,蒙皮骨骼,场景漫游,拾取,镜面。十分简陋 VS2015编写,希望能给学弟学妹们参考启发
2019-12-21 19:39:23 18.17MB JLU directX
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用C++,DirectX写的一个简单的3D射击游戏,代码附有清楚的注释,很好懂,适合初学者学习DirectX C++编程
2019-12-21 19:38:17 541KB C++
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《DirectX+游戏开发终极指南》exe电子书+网页版 很不错的一本书,附带有全部源码,加电子版和网页版的书,文件较大 三个压缩分卷 压缩第二卷
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《DirectX+游戏开发终极指南》exe电子书+网页版 很不错的一本书,附带有全部源码,加电子版和网页版的书,文件较大 三个压缩分卷 第三卷
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需要OpenGL编译环境,以通过cmake来转换版本,MyGUI_3.2.0环境可搜索
2019-12-21 19:33:47 12.73MB MyGUI_3.2.0 OpenGL ogre directx
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用DirectX实现的屏幕融合软件。有时大家会有将两个以上的投影仪边缘融合在一起的需求。这个工程可以为大家提供参考。
2019-12-21 19:31:30 2.4MB DirectX 屏幕融合
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