一个自制的简单的入门级传送门漩涡效果Shader,拖动到gameobject运行游戏就可以看到效果了
2021-08-04 18:11:18 683B Shader
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对应《UnityShader_使用几何着色器实现草坪效果(简易)》中的shader,文中仅仅提炼出了大部分代码,完整代码可自行下载
2021-08-03 19:17:25 11KB shader unity3d
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Unity毛玻璃模糊效果Shader,直接赋值到材质球上进行使用即可。
2021-08-03 16:05:19 2KB Unity Shader 资源分享达人
Unity灰化Shader,导入工程赋值给材质球即可使用
untiy 2021 内置shader for windows
2021-08-03 09:47:20 565KB unity3d shader
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Decal Master 是一款功能强大并且使用简单的 Unity 贴花系统。 贴花放置工具提供简单易用的工作流程以便在游戏世界的各种表面放置贴花。 主要功能: * PBR 贴花着色器(反照率 、法线 、镜面闪光泽 、辐射) * 贴花放置工具(通过单击鼠标在任何表面放置贴花) * 在编辑中放置贴花时不需要碰撞体 * GPU 实例化 * 实时视锥裁剪(渲染优化) * 为每个贴花排序 * 每个贴花的颜色选项 * 每个贴花的 UV 平铺和偏移选项 *贴花模板预设(加载、保存) * 排除遮罩(贴花不会被投射到所选层上去) * 生成 API 和组件 *用于更快生成贴花的池 * 运行时 GPU Raycaster(无需碰撞体) * GPURaycast 到 SkinnedMeshRenderer * 地形贴花(按照世界位置和地形高度进行调配) * 场景预览支持 * 使用简单 * 法线混合着色器功能 * 放大着色器编辑器贴花着色器模板(测试版)
2021-08-03 09:47:19 121B unity shader
Interaction, wind, and better shading for your vegetation. Nature Shaders is a collection of shaders for your vegetation that brings you player interaction, wind simulations, better quality shading, and more. You can easily convert and import models from any source, such as SpeedTree, Megascans, or other assets from the Unity Asset Store. Nature Shaders’ unique algorithm automatically analyzes the models and materials and converts them for you. The shaders are built upon a shader-framework that is trusted and used by over 25,000 developers. You can expect polished, easy-to-use, and well-optimized shaders, with extensive documentation. Supports all platforms and all render pipelines The shaders work out-of-the-box in all render pipelines, without any additional setup. You can use your vegetation models in all render pipelines, even if the vegetation was not created for that specific pipeline. One-click Setup Just click on a prefab and convert it to a Nature Asset, and the prefab and materials are converted and configured for you automatically. FEATURES ――― Interaction Push down grass, have plants sway, and leave a trail behind objects. Any object in the scene can interact with vegetation. The only thing you need to do is add a collider to the object. Wind Simulate the wind passing through your vegetation, from calm days to violent storms. Translucency Simulate light passing through leaves. This results in more realistic lighting that shades your vegetation correctly in all lighting conditions. Color Correction Change the color of vegetation using accurate color correction methods. You can even add color variations for the same vegetation throughout the scene. Perspective Correction Tilt grass away from the camera when looked at from a top-down perspective. This creates a more dense and realistic look. Dynamic Masking Remove vegetation within a specific area, or reduce the density. Useful to hide vegetation under buildings, to let the player cut gr
2021-08-03 09:47:17 121B unity shader
抛雪球shader.unitypackage
2021-08-03 09:47:15 23KB Shader学习
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Unity 基于中心点UV缩放/旋转/位置 工程,大家可以查看源码!
2021-08-03 09:17:06 128KB Unity shader
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Unity 着色器和屏幕特效开发秘笈 带目录 高清 中文版本 pdf Unity 着色器和屏幕特效开发秘笈 带目录 高清 中文版本 pdf Unity 着色器和屏幕特效开发秘笈 带目录 高清 中文版本 pdf Unity 着色器和屏幕特效开发秘笈 带目录 高清 中文版本 pdf Unity 着色器和屏幕特效开发秘笈 带目录 高清 中文版本 pdf Unity 着色器和屏幕特效开发秘笈 带目录 高清 中文版本 pdf Unity 着色器和屏幕特效开发秘笈 带目录 高清 中文版本 pdf Unity 着色器和屏幕特效开发秘笈 带目录 高清 中文版本 pdf
2021-08-02 12:44:42 33.69MB Unity shader 高清 中文版本
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