已使用两种方法对传输的位进行解码,(1) 硬或按位解码和 (2) 软或按块解码。 首先将4个信息位转换(编码)为7个码位以形成一个码字。 三个奇偶校验位分别为bit1+bit2+bit3、bit1+bit3+bit3和bit1+bit2+bit4。 首先使用 SNR 调制码位。 假定接收器的噪声功率(高斯)为1,平均值为0。(1)硬解码:-如果分别为正数和负数,则首先将传输的比特转换为+1和0。 如果有错误,使用校正子检测将一位翻转。 将解码的代码位与传输的代码位进行比较并计算 BER。 (2)软解码:-从所有16个可能的有效码字中计算接收码字的距离,并将传输的码字解码为距离最小的码字。 然后将解码后的码字与传输的码字进行比较并计算 BER。
2021-12-31 16:20:14 15KB matlab
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Learn Python the Hard Way(包括中文和英文),不错的python教程
2021-12-29 11:00:43 2.87MB Learn Python The Hard
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Hard Real-Time Computing Systems 3rd edition Giorgio C. Buttazzo pdf, 文字可复制
2021-12-26 17:15:33 3.48MB 实时系统
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使用逼真的阴影实现高保真面部重影 侯安德,张泽,米歇尔·萨克斯(Michel Sarkis),毕宁,童以颖,刘晓明。 在2021年的CVPR中。 该项目的代码是使用Python 3和Tensorflow 1.9.0开发的。 训练有素的模型 要在输入图像和目标照明上运行我们训练有素的模型,请执行以下操作: python test_relight_single_image.py input_image_path target_lighting_path output_image_path gpu_id 下面提供了一个示例: python test_relight_single_image.py sample_images/01503.png sample_lightings/light_left.txt sample_outputs/01503_left.png 7 引文 如果您在工作中
2021-12-14 13:50:18 74.96MB hard-shadow relighting cvpr2021 Python
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不一样的python 学习
2021-12-04 23:59:32 5.54MB Python
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Grad_CAM_PLUS_PLUS 原来的 梯度CAM Grad-CAM++ 参考 A.Chattopadhyay 等人,“Grad-CAM++:深度卷积网络的改进视觉解释”,arXiv 预印本 arXiv:1710.11063v3,2018 年 abityac94/Grad_CAM_plus_plus
2021-11-26 19:48:14 305KB keras Python
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Learn Python the Hard Way(中文版第三版).pdfLearn Python the Hard Way(中文版第三版).pdfLearn Python the Hard Way(中文版第三版).pdfLearn Python the Hard Way(中文版第三版).pdf
2021-11-06 19:38:07 879KB Learn Python the Hard
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Approximation.Algorithms.for.NP-Hard.Problems,.Dorit.S..Hochbaum,.PWS.1997,.WPCBJ.1998.311S
2021-11-06 15:24:51 13.21MB Approximation Algorithms NP-Hard
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Microsoft.Press.I.M.Wrights.Hard.Code.2nd.Edition.Jul.2011.pdf
2021-10-10 20:21:45 2.61MB Microsoft Wrights Hard Code
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Copyright Reader Acclaim for I. M. Wright's "Hard Code" Column Foreword Introduction Chapter 1. Project Mismanagement June 1, 2001: "Dev schedules, flying pigs, and other fantasies" October 1, 2001: "Pushing the envelopes: Continued contention over dev schedules" May 1, 2002: "Are we having fun yet? The joy of triage." December 1, 2004: "Marching to death" October 1, 2005: "To tell the truth" Chapter 2. Process Improvement, Sans Magic September 2, 2002: "Six Sigma? Oh please!" October 1, 2004: "Lean: More than good pastrami" April 1, 2005: "Customer dissatisfaction" March 1, 2006: "The Agile bullet" Chapter 3. Inefficiency Eradicated July 1, 2001: "Late specs: Fact of life or genetic defect?" June 1, 2002: "Idle hands" June 1, 2004: "The day we met" July 1, 2006: "Stop writing specs, co-located feature crews" February 1, 2007: "Bad specs: Who is to blame?" Chapter 4. Cross Disciplines April 1, 2002: "The modern odd couple? Dev and Test" July 1, 2004: "Feeling testy—The role of testers" May 1, 2005: "Fuzzy logic—The liberal arts" November 1, 2005: "Undisciplined—What's so special about specialization?" Chapter 5. Software Quality—More Than a Dream March 1, 2002: "Are you secure about your security?" November 1, 2002: "Where's the beef? Why we need quality" April 1, 2004: "A software odyssey—From craft to engineering" July 1, 2005: "Review this—Inspections" October 1, 2006: "Bold predictions of quality" Chapter 6. Software Design If We Have Time September 1, 2001: "A tragedy of error handling" February 1, 2002: "Too many cooks spoil the broth—Sole authority" May 1, 2004: "Resolved by design" February 1, 2006: "The other side of quality—Designers and architects" August 1, 2006: "Blessed isolation—Better design" Chapter 7. Adventures in Career Development December 1, 2001: "When the journey is the destination" October 1, 2002: "Life isn't fair—The review curve" November 1, 2006: "Roles on the career stage" May 1, 2007: "Get your
2021-10-10 20:17:16 515KB chm Code
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