个人精品资源来的,公司也在用,已经是比较稳定的了。 里面已经带有对应版本的API和Util工具类,所以下载直接就能使用。 这里使用的是v3版本的API,如果想要使用最新版本的 API请自行按照新的API函数稍微修改一下代码参数就行了。 使用该封装,只需要简单的4步就能调起支付,参数等配置、new 一下,回调,注销。 里面的接口功能齐全,具备完整的成功、失败、错误回调。如果需要详细教程,可以看我博客。http://blog.csdn.net/u013640004/article/details/78257536 1.0.3更新日志:增加对订阅功能的支持。
2019-12-21 21:28:38 33KB GooglePlay 谷歌内购 Google play
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使用C++代码封装的win32操作类, 与MFC相似,对于学习SDK与C++是巨好的参考 Tutorials Menu of tutorials Tutorial 1: The Simplest Window Tutorial 2: Using Classes and Inheritance Tutorial 3: Using Messages to Create a Scribble Window Tutorial 4: Repainting the Window Tutorial 5: Wrapping a Frame around our Scribble Window Tutorial 6: Customising Window Creation Tutorial 7: Customising the Toolbar Tutorial 8: Loading and Saving Files Tutorial 9: Printing Tutorial 10: Finishing Touches Tutorial 1: The Simplest Window The following code uses Win32++ to create a window. This is all the code you need (in combination with Win32++) to create and display a simple window. Note that in order to add the Win32++ code to our program, we use an #include statement as shown below. #include "../Win32++/Wincore.h" INT WINAPI WinMain(HINSTANCE, HINSTANCE, LPTSTR, int) { //Start Win32++ CWinApp MyApp; //Create a CWnd object CWnd MyWindow; //Create (and display) the window MyWindow.Create(); //Run the application return MyApp.Run(); } This program has four key steps: Start Win32++. We do this here by creating a CWinApp object called MyApp. Create a CWnd object called MyWindow. Create a default window by calling the Create function. Start the message loop, by calling the Run function. If you compile and run this program, you'll find that the application doesn't end when the window is closed. This is behaviour is normal. An illustration of how to use messages to control the windows behaviour (including closing the application) will be left until tutorial 3.
2019-12-21 19:22:27 3.2MB Win32++类库 C++代码封装的windows SDK
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