UE4 UMG 跑马灯字幕效果 大概的思路就是将Text 放置到ScrollBox 中 通过tick 不断移动scroll 的Offset 达到Text文本自动滚动的效果 唯一有点难度的就是判断scroll 是否滚动到末尾 然后从头播放 蓝图就是
2019-12-21 20:18:13 1.82MB UE4
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项目可以直接使用,运行起来后会,AI驾驶的汽车会自动向前进
2019-12-21 20:17:52 21.27MB UE4赛车 UE4汽车AI UE4AI运动
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unreal4 实现了AI机器人自动巡逻,发现敌人互相通知并追赶攻击,受伤自动躲避,失去敌人恢复巡逻等简单AI。
2019-12-21 20:12:15 342B Unreal4 ue4 AI 游戏AI
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Unreal Engine4 立体云资源,自已做好直接放在项目里使用。
2019-12-21 20:04:07 2.85MB UE4
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UE4下创建的一个简单实现HTC Vive手柄定位瞬移的工程
2019-12-21 20:01:14 1.43MB UE4 Vive
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工程是在编译版的4.11版本中创建的,使用接口简单实现拾取功能
2019-12-21 20:01:14 1.6MB UE4 Vive
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学习UE4的动画蓝图和状态机用到的模型骨骼和动作......
2019-12-21 19:57:36 942KB UE4 人物骨骼
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节奏光剑UE4模仿作品,利用切片系统,VR 项目内为ols 光剑可伸缩,方块target弹出,切割
2019-12-21 19:30:10 6.08MB UE4
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Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language. What you will learn Build function libraries (Blueprints) containing reusable code to reduce upkeep Move low-level functions from Blueprint into C++ to improve performance Abstract away complex implementation details to simplify designer workflows Incorporate existing libraries into your game to add extra functionality such as hardware integration
2019-12-21 19:26:32 6.89MB UE4 虚幻引擎
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UE4C++游戏开发视频教程,由国外大神录制,对ue4游戏开发者入门及提高有一定的参考学习意义。
2019-12-21 18:57:33 64B UE4
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