更新:不会再有更新。 不幸的是,我停止了与 Google Earth Engine 相关的项目。 谷歌地球引擎 Python API 示例 用于 API 的的集合。 适用于 Google Earth Engine 的 Jupyter Notebook 教程 001 Landsat 8 TOA 影像的土地覆盖分类 Landsat 8 的分类示例,包括多个植被指数和对象特征提取。 此示例基于 S.Gebhardt 等人的科学著作“ ”。 al 2014。最终您无法访问训练数据。 如果您对训练数据感兴趣,请随时与我联系。 002 Landsat 8 TOA 图像的缨帽变换 Landsat 8 TOA 图像的流苏帽变换基于 M.Baigab、L.Zhang、T.Shuai 和 Q.Tong 的科学著作“基于 Landsat 8 卫星反射率的流苏帽变换的推导”(2014 年)。 003 Proba
2021-09-24 11:03:40 5.51MB JupyterNotebook
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很高兴和大家分享我的心得!ArcGIS Engine 是专门用于开发 GIS 系统的开发包,目前最新版本是9.3。基于 ArcGIS Engine,结合程序开发语言可以开发具有很强专业性的GIS系统。而且所开发的系统不需要客户端安装 ArcGIS软件,只需要安装 ArcGIS Engine Runtime 及相应的许可就可以使用开发的GIS系统。 本教程主要目的是能让读者在学习完本教程后,对ArcGIS Engine开发有基础的认识,对 ArcGIS Engine 主要的库有一定了解,熟悉GIS开发的基本流程,以期得到抛砖引玉的效果。
2021-09-23 20:49:04 6.3MB ArcGIS_Engine 开发 VB
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游戏引擎开发必读书籍,电子书最新版,强烈推荐。 Game Engine Architecture, Second Edition
2021-09-22 15:01:09 65.05MB 游戏开发 游戏引擎
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ArcGIS Engine应用程序开发 ArcGIS 10.1 for server入门教程_V1.0.pdf
2021-09-21 10:59:43 5.19MB ArcGIS Engine应用
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activiti工作流引擎达梦数据库Dm8支持版,替换对应jar包即可
2021-09-20 22:04:19 1.94MB activiti spring boot 达梦
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动态3D特效壁纸软件Wallpaper Engine的免费获取及安装问题解决-附件资源
2021-09-20 20:17:00 106B
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《GIS程序设计教程》主要介绍了组件式GIS开发技术,重点是利用ArcGISEngine开发组件库,在.Net环境下利用C#语言进行GIS程序开发。全书由浅人深,从组件式GIS基本概念入手,介绍了ArcGISEngine10.0的特性;从地图显示浏览入手,介绍了GIS数据的组织与访问、制图渲染与输出、空间数据编辑、GIS分析及栅格图像处理,涵盖了GIS数据采集、编辑、处理、分析、输出等的
2021-09-20 15:37:05 2.56MB Arc Engine 最全实验代码 C#
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在搭建WebRTC(AppRTC)时,我们会遇到需要部署Google App Engine的难题,并且最近墙的厉害,所以我特地把我珍藏的Google App Engine 最新版(2020-7-5)分享出来,希望可以方便想搭建WebRTC(AppRTC)的同学们
2021-09-20 15:31:50 51.31MB Google Python AppEngine WebRTC
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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. “With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I’m thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Virtual Reality to the Unreal? Engine VR Cookbook…. Mitch is uniquely qualified to share this book with the world.” —Luis Cataldi, Unreal Engine Education, Epic Games, Inc. For game developers and visualization specialists, VR is the next amazing frontier to conquer—and Unreal Engine 4 is the ideal platform to conquer it with. Unreal ? Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware. Renowned VR developer and instructor Mitch McCaffrey brings together best practices, common interaction paradigms, specific guidance on implementing these paradigms in Unreal Engine, and practical guidance on choosing the right approaches for your project. McCaffrey’s tested “recipes” contain step-by-step instructions, while empowering you with concise explanations of the underlying theory and math. Whether you’re creating first-person shooters or relaxation simulators, the techniques McCaffrey explains help you get immediate results, as you gain “big picture” knowledge and master nuances that will help you succeed with any genre or project. Understand basic VR concepts and terminology Implement VR logic with Blueprint visual scripting Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments Recognize and manage differences between seated and standing VR experiences Set up trace interactions and teleportation Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands Define ef
2021-09-20 13:09:02 26.79MB Unreal VR 电子书
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ef.js (也许)优雅HTML模板引擎和基本框架 ef.js是用于浏览器的静态模板框架,使用该框架,您可以编写UI而不关心逻辑,也可以编写逻辑而不关心UI。 ef.js还提供了一个简单的模板引擎,可帮助您轻松地创建具有数据绑定的组件模块,但是您也可以使用与ef.js的AST兼容的您喜欢的模板引擎。 ef.js与很好地兼容,并且可能是唯一可以正确处理XML名称空间的现有前端框架。 演示: 也用ef.js编写 操场: 相关项目: -ef.js的核心(无解析器) 基于ef.js的渐进式UI框架(WIP) ef-基于ef.js的网络音频播放器 parser-用于eft模板 e
2021-09-19 16:40:26 62KB javascript framework template-engine js
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