这是龚老师的实战视频教程。里面包含了视频和项目源代码。视频清晰,讲述了一个项目从无到有的过程。你值得拥有!
2019-12-21 21:51:24 48B U3D
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该DOTween Pro插件已整理学习文档,https://blog.csdn.net/weixin_38239050/article/details/84776805 欢迎补充交流
2019-12-21 21:38:16 396KB DOTween Unity U3D
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Enviro - The complete dynamic AAA sky and weather solution! Very easy setup: The new manager component makes it easy as possible to setup enviro in your scenes. Includes Enviro Lite! This version includes Enviro Lite version aswell. Ideal for multi-platform projects: Use lite version for low end platform like mobiles and standard for pc and consoles. With one click you can switch between enviro versions. The centralized API for your own scripts will work for both versions of course. Profile System: Enviro's new profile system makes tweaking your sky as easy as possible. Tweak settings in runtime and save to profile. Load profiles in design and runtime. Create different profiles for different scenes or share your configurations with other user. Day-Night cycle: Enviro supports a realistic day-night cycle. With correct sun and moon positions with full location support with latitude and longitude. You have options to use your system time or let enviro update time based on realtime minutes. Skybox: Enviro includes an advanced fast atmospheric skybox shader to get great looking skies! You got a lot of options to tweak the sky and even can setup funky alien skies! Lighting: Enviro will realisticly light your scene based on sun altitude. You have complete control over light intensity and color by modifying curves and gradients right in editor! You also can choose between different ambient light modes of course. Seasons: Enviro will change seasons and got a components to swap out gameobject, materials and textures of unity terrain. You are not limited to realistic settings! You can set the start and end days of each season. Enviro also supports temperature simulation, based on season, time of day and current weather. Clouds: Enviro new raymarching cloud system is based on latest cloud rendering papers. These will bring you sky to life and offer plenty options to customize. Clouds performance is optimized by using techs like temporal reprojection and LOD system. In addition there are also fast flat and particle clouds options to mix or use for maximum performance. Fog: Need stunnishing looking fog? Enviro includes an advanced light scattering fog image effect with distance, height and sky fog support. Need fog on your transparent material? No problem, with only a few lines of code you could modify your own transparent shaders to be fogged correctly. And a few particle and transparent shaders already included to get you started! Weather: Enviro includes a very powerfull weather system. You can create your own weather types and drive light, sky, fog and clouds. Enviro supports all kind of unity shuriken particle effects to give you the freedom to create any weather effect you can think of. It includes 11 premade weather types including: Clear Sky, cloudy, raining, stormy, snowy and foggy weather. You can enable lightning storms and choose different ambient and weather sounds for each weather with smooth transitions. Volumetric Lighting: Need some volume light effects you see in AAA games? No problem, enviro support volumetric lighting for directional, point and spot lights out of the box! Scene View Effects: Preview enviro effects like clouds, volume lighting and fog directly while you work on your scenes. You can enable or disable scene view preview for each effect individual of course. Networking: Enviro support UNet, Mirror and Photon out of the box. It will synchronize time and weather with all your players. Enviro also got an minimal mode for headless servers to only calculate time and weather but nothing more. Virtual Reality: Enviro supports multi and singlepass stereoscopic rendering! Tested on Oculus Rift. That's not all! Enviro includes a lot more great features: * Event system for you game logic. * Weather Zones. Create as many zones with their own weather for your biomes. * Orbiting satellites. * Vegetation Growth. And you can use a lot of awesome 3rd-party assets right of the box. Activate and add 3rd-party support through the new interface. Again its easy and fast as possible! * Gaia Compatible! * CTS Compatible! * AQUAS Integration! * LUX Water Integration! * FogVolume 3 Integration! * Vegetation Studio Pro Integration! * Playmaker Actions! * Relief Terrain Shader Integration! * UBER Shader Integration! * MicroSplat Integration! * MegaSplat Shader Integration! * Lux Shader Integration! * Photon Network Integration! * Mirror Network Integration! * Pegasus Integration! Requirements: * Support gamma and linear color space. * Support forward and deferred rendering. * Working on DX9, DX11, DX12, OpenGlCore, Metal and Vulkan. * Volumetric Lighting requires at least shader-model 3.5+ and will be deactivated on DX9 Current limitation: * Volumetric clouds are currently not suitable for fly-throughs! Will be worked on in later updates!
2019-12-21 21:23:28 194.06MB U3D VR
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unity3D手机游戏开发,金玺曾编著,清华大学出版社,光盘里面的内容,欢迎大家前来学习
2019-12-21 21:19:54 46B u3d手机游戏
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字体库大全,包含所有window字体,在U3D开发中可以自由切换字体
2019-12-21 21:08:33 10.13MB 字体 U3D
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unity2018.1.9f2官方标准资源包,亲测有效,不错的资源 unity2018.1.9f2官方标准资源包,亲测有效,不错的资源
2019-12-21 21:04:35 181.08MB unity u3d unity3d
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u3d基于高度渐变色材质 unity3d版本5.6.2 可以在高度上线性混合六种颜色 也可以改造成贴图,方面缩放高度偏移等等
2019-12-21 21:04:20 4KB shader unity 渐变
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Final IK 1.8 最新版,非常好用的IK插件,1.8只支持unity 2018,2017以及以下版本的小家伙请使用1.7版,压缩包里同时提供1.8与1.7两个版本
2019-12-21 21:01:39 87.04MB FinalI IK U3D unity
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Unity3D圣典中文手册+API手册,本手册分为不同的部分。 第1部分,用户指南,是介绍Unity的接口,资源工作流程和构造一个游戏的基础。如果你新接触Untiy,建议你从基础部分开始阅读。 第2部分,常见问题,开发中的一些常见问题。 第3部分,高级,这类主题如,游戏优化,着色器,文件大小和部署。
2019-12-21 20:55:04 42.07MB u3d
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Unity3D实现的角色攻击、移动待机死亡以及怪物自动寻路AI等(直接Unity运行)
2019-12-21 20:54:55 35.72MB U3D项目源码
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