The main goal of this fourth edition of A First Book of C++ remains the same as in previous editions: to introduce, develop, and reinforce well-organized programming skills using C++. All topics are presented in a clear, unambiguous, and accessible manner to beginning students. Students should be familiar with fundamental algebra, but no other prerequisites are assumed. Therefore, like the first three editions, this new edition begins by providing a strong foundation in structured programming. This foundation is then expanded to an object-oriented design and programming approach in a pedagogically sound, achievable progression. In addition to a number of minor changes throughout the book, the major changes in this edition are the following: • Part I has been restructured to include arrays, files, and pointers, so it can be used as the basis for a complete introductory semester course in C++. • The four chapters covering object-oriented programming have been revised and moved to Part II so that they form a logical continuation from structured programming to object-oriented programming. • More than 50 new exercises have been added, and all exercises are labeled to indicate their function (Review, Practice, Program, Modify, Debug, Desk check, or For thought). • Three new Chapter Supplements have been added to introduce the fundamentals of object-oriented design and the Unified Modeling Language (UML). • A complete set of case studies has been added and is available on the Cengage Web site, login.cengage.com, for instructors to distribute. The following features from the third edition have been retained: • Fundamentals of software engineering are discussed from both procedural and object-oriented viewpoints. • Each chapter contains a Common Programming Errors section that describes problems beginning C++ programmers typically encounter. • The ANSI/ISO C++ iostream library and namespace mechanism are used in all programs. • Exception handling is discussed in a separate s
2021-09-14 20:22:37 36.12MB C++ first book 第一本
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作者是伊利诺伊大学的教授,一直从事VR方面的研究,从学校出来在早期加入Oculus,成为Oculus早期的科学家,后来从Oculus出来又回到大学从事VR方面的教学,去年加入华为,成为华为在VR/AR方面的首席科学家。
2021-09-14 10:25:57 22.63MB vr
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为各层次的没时间和精力从头来解决Mysql问题的用户提供了大量简练、精辟的代码段和示例。
2021-09-13 16:07:54 34.63MB 中文版 Mysq
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创建一个数据库lianxi,然后创建book表进行查询,删除,修改,添加等操作web开发
2021-09-12 20:41:09 439KB web
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python语言在abaqus中的应用 书本和配套代码一块整理了,本书代码我亲自试过,没有文件缺失。可以说是学习python二次开发abaqus的完美书籍资源。希望对大家有帮助!1
2021-09-12 04:50:09 93.57MB book code python abaqus
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优化理论最经典的书,扫描清晰,并经过旋转矫正,不可多得
2021-09-10 20:21:11 39.99MB 优化理论
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powerpc的体系结构参考文档,很详细的介绍了powerpc的中断处理,内存管理等cpu实现细节,讲述了常用的汇编使用。是底层开发人员不可多得的参考文档
2021-09-10 10:17:47 7.95MB PowerPC
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Adobe Premiere Pro CC Classroom in a Book Release 2017 Adobe Premiere Pro CC Classroom in a Book Release 2017
2021-09-06 12:23:01 82.9MB Adobe Premiere CC
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Java图书管理系统book-manager
2021-09-06 12:01:40 1.39MB
之前看到有网友开发了一款PC端和VS Code插件版的小说阅读器(摸鱼神器Thief-Book),原创,但是很可惜的是没有IDEA版的,最近刚好比较闲,按照他的原型开发出了类似功能的IDEA插件。 2020-09-04日更新记录 一年多没有更新,我胡汉三又回来了,哈哈哈,本次更新主要有一下几点内容,感谢 小哥的创意 1. 界面优化 (1) 设置界面 File | Settings | Other Settings | Thief-Book Config (2) 主界面 2.功能优化 更新setting设置后,如切换书本、修改字体等,不需要重启,点击主页面的刷新按钮即可生效; 优化翻页速度; 新增老板键,Ctrl + Shift + ↓,即可隐藏主页面; 新增了每页行数、行间距设置; 移除了自动翻页功能; 新增的刷新按钮,在切换书本或更新了设置后,点击此按钮立即生效设置(以前的版本需要重启
2021-09-06 09:21:07 70KB Java
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