Go Web Development Cookbook Build full-stack web applications with Go 英文azw3 本资源转载自网络,如有侵权,请联系上传者或csdn删除 查看此书详细信息请在美国亚马逊官网搜索此书
2021-09-04 01:54:52 5.87MB Go Web Development Cookbook
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英文书籍。epub格式。
2021-09-02 10:44:04 15.96MB Go
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Sams Teach Yourself Unity 2018 Game Development in 24 Hours(3rd) 英文无水印转化版pdf 第3版 pdf所有页面使用FoxitReader、PDF-XChangeViewer、SumatraPDF和Firefox测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 查看此书详细信息请在美国亚马逊官网搜索此书
2021-09-01 08:19:47 16.71MB Unity 2018 Game
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Mastering Android Game Development with Unity by Wajahat Karim English | 6 Jun. 2017 | ASIN: B01M68DBRU | 352 Pages | AZW3 | 11.27 MB Key Features Develop complex Android games with the help of Unity's advanced features such as artificial intelligence, high-end physics, and GUI transformations. Create amazing Graphical User Interfaces (GUIs) with Unity's new uGUI system Unravel and deploy exciting games across Android devices Book Description Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer. You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores. What you will learn Develop your own Jetpack Joyride clone game Explore the advanced features of Unity 5 by buildin
2021-08-31 20:16:39 11.27MB Android Unity
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最新的JADE完整包,帮助用户快速开发Multi-Agent System!
2021-08-30 22:07:44 10.57MB Java Agent DEvelopment environment
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Microsoft Azure Development Cookbook(2nd) 英文无水印pdf 第2版 pdf所有页面使用FoxitReader和PDF-XChangeViewer测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除
2021-08-29 23:09:20 8.67MB Microsoft Azure Development Cookbook
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Unreal Engine 4 Game Development in 24 Hours, Sams Teach YourselfUnreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself
2021-08-29 23:05:58 20.4MB Unreal Engine 4 Game
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C++2D游戏教程,采用SDL2框架(https://www.libsdl.org/index.php)。
2021-08-28 15:41:23 4.01MB SDL C++ 2D游戏
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Contents Foreword ...................................................................................... 15 Preface .......................................................................................... 17 Introduction ................................................................................. 19 PART I Basic Principles 1 Overview of SAP HANA ................................................ 29 1.1 Software Components of SAP HANA .............................. 29 1.1.1 SAP HANA Database ......................................... 31 1.1.2 SAP HANA Studio ............................................. 31 1.1.3 SAP HANA Client .............................................. 33 1.1.4 SAP HANA Function Libraries ........................... 34 1.1.5 Software for Data Replication ............................ 34 1.1.6 Software for Direct Data Access ........................ 35 1.1.7 Lifecycle Management Components .................. 36 1.2 Basic Principles of In-Memory Technology ..................... 37 1.2.1 Hardware Innovations ....................................... 37 1.2.2 Software Innovations ......................................... 41 1.3 Architecture of the In-Memory Database ....................... 51 1.4 Application Cases for SAP HANA ................................... 53 1.5 How SAP HANA Affects Application Development ........ 56 1.5.1 New Technical Options ..................................... 56 1.5.2 Code Pushdown ................................................ 57 1.5.3 Database as Whitebox ....................................... 59 1.5.4 Required Qualifications for Developers ............. 61 2 Introducing the Development Environment ................. 63 2.1 Overview of Eclipse ....................................................... 63 2.2 SAP’s Eclipse Strategy .................................................... 66 2.2.1 Unbundling of Eclipse and SAP Software ........... 67 2.2.2 Central Update Site ........................................... 67
2021-08-28 14:17:08 32.41MB SAP HANA
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nodejs,express web开发介绍,内容很全面,但是需要一定基础,作者的表达有时候很晦涩。评论说明性的段落可以略过。
2021-08-27 11:05:50 8.49MB node express web
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