Learn Swift by Building Applications: Explore Swift programming through iOS app development by Emil Atanasov Packt Publishing English 2018-05-25 366 pages 5.0/5.0 1 reviews Details Title: Learn Swift by Building Applications: Explore Swift programming through iOS app development Author: Emil Atanasov Length: 366 pages Edition: 1 Language: English Publisher: Packt Publishing Publication Date: 2018-05-25 ISBN-10: 178646392X ISBN-13: 9781786463920 Sales Rank: #1123253 (See Top 100 Books) Categories Computers & Technology Mobile Phones, Tablets & E-Readers Operating Systems Programming Programming Languages Description Start building your very own mobile apps with this comprehensive introduction to Swift and object-oriented programming Key Features A complete beginner's guide to Swift programming language Understand core Swift programming concepts and techniques for creating popular iOS apps Start your journey toward building mobile app development with this practical guide Book Description Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you'll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps
2021-11-18 23:05:46 16.8MB IOS SWIFT ios12 Emil
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activiti-explorer,activiti流程设计器activiti流程设计器activiti流程设计器(已汉化)
2021-11-04 13:11:37 38.34MB activiti-explore
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Learn Swift by Building Applications: Explore Swift programming through iOS app development by Emil Atanasov Packt Publishing English 2018-05-25 366 pages 5.0/5.0 1 reviews Details Title: Learn Swift by Building Applications: Explore Swift programming through iOS app development Author: Emil Atanasov Length: 366 pages Edition: 1 Language: English Publisher: Packt Publishing Publication Date: 2018-05-25 ISBN-10: 178646392X ISBN-13: 9781786463920 Sales Rank: #1123253 (See Top 100 Books) Categories Computers & Technology Mobile Phones, Tablets & E-Readers Operating Systems Programming Programming Languages Description Start building your very own mobile apps with this comprehensive introduction to Swift and object-oriented programming Key Features A complete beginner's guide to Swift programming language Understand core Swift programming concepts and techniques for creating popular iOS apps Start your journey toward building mobile app development with this practical guide Book Description Swift Language is now more powerful than ever; it has introduced new ways to solve old problems and has gone on to become one of the fastest growing popular languages. It is now a de-facto choice for iOS developers and it powers most of the newly released and popular apps. This practical guide will help you to begin your journey with Swift programming through learning how to build iOS apps. You will learn all about basic variables, if clauses, functions, loops, and other core concepts; then structures, classes, and inheritance will be discussed. Next, you'll dive into developing a weather app that consumes data from the internet and presents information to the user. The final project is more complex, involving creating an Instagram like app that integrates different external libraries. The app also uses CocoaPods as its package dependency manager, to give you a cutting-edge tool to add to your skillset. By the end of the book, you will have learned how to model real-world apps
2021-09-10 14:59:07 4.32MB IOS SWIFT IOS12 Emil
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探索海拉鲁 Explore Hyrule 是一个网站,旨在推广 Nintendo Switch的《塞尔达传说:旷野之息》视频游戏。 该网站旨在展示游戏的功能,并告知用户他们可以从产品中获得的一些知识和游戏玩法。 该网站将作为宣传片来吸引对游戏感兴趣的潜在客户购买游戏,并提供直接从网站发现到购买的途径。 设计选择 布局 该网站被设计为一个连续的页面,而不是将每个部分分成单独的页面,允许用户滚动浏览每个部分而不会中断。 这样做是因为页面的目的是引导用户按顺序浏览显示它的内容,而不是让用户自行跳转。 但是,如果用户希望或始终使用导航按钮返回开头,他们仍然可以以自己的方式浏览各个部分。 线框 以下是用于设计网站布局的移动和桌面线框链接。 平板电脑尺寸将保留桌面版的大部分布局,并进行较小的缩放更改以适应屏幕尺寸。 设计始终忠于线框,但在较大屏幕的情况下,页面顶部的英雄图像缩小到小于 100% 的
2021-07-24 20:07:46 5.34MB HTML
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##Exploring Browser Extensions 在学习构建浏览器扩展时创建/使用的教程、练习、示例扩展和注释。
2021-06-08 13:04:16 75KB JavaScript
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计算机视觉Github开源论文
2021-06-03 09:09:18 3.88MB 计算机视觉
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费诺编码matlab代码fano 探索细胞外电生理数据 此回购用于JHU Neuroscience训练营,第1天,细胞外神经生理学(08/21,2017)。 目的是分析在延迟响应任务中获得的细胞外电生理数据。 这套练习是针对Matlab的。 有关数据结构(包括行为和电生理学)的信息,请参阅“数据集描述”。 有关加载和操作数据的代码,请参见“数据访问”。 如果要进行分析,则本节的其余部分。 数据集说明 任务描述: 在执行“触觉延迟响应任务”的小鼠中获取数据集。 使用64ch硅探针在运动前皮质中进行记录(更多信息请参见Guo,Z,Li,N等人2014 Neuron; Li,N,Daie,K等人2016 Nature;包括在资料库中)。 在“采样时期”将一个对象呈现给胡须。 对象的位置指示动物向哪个方向移动(向左舔或向右舔)。 由于记录是在左半球进行的,因此左右分别称为ipsi和相反方向。 采样时期之后是“延迟时期”,在此期间,鼠标必须保留对未来舔direction方向的记忆。 在延迟时期结束时,发出“响应提示”的开始信号,短暂的“发出提示”(100毫秒)指示动物移动。 当动物朝正确的方向舔
2021-05-23 17:03:47 29.13MB 系统开源
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Toke是一个用于Web探索,索引和搜索Java的Webmining工具包。 Toke允许您爬网公共或私有网站,以创建Web统计信息,Web Pajek图形,Lucene索引和词频文件以进行数据聚类。
2021-05-06 12:04:06 12.31MB 开源软件
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模块说明 com.ace.explore.ant.lock:题目一,自旋锁 com.ace.explore.ant.statistics:题目二,java代码、注释统计 com.ace.explore.ant.collection:题目三,queue&stack com.ace.explore.ant.streaming:选做题,入口com.ace.explore.ant.streaming.Main.main,需先执行com.ace.explore.ant.streaming.ResourceGenTest.genResource生成测试资源文件。 assets:资源文件目录,Override.java,Runnable.java用与java代码统计使用测试资源文件,选取代码行数稳定的jdk源码。 assets/rs:指标统计使用测试资源 Q&A Q:java互斥锁和自旋锁有什么差别?
2021-05-02 22:03:17 22KB Java
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Log Explorer sql server 2005 数据库日志查看器,删除数据库恢复。
2020-01-13 03:16:42 4.69MB Log Explore r数据库日志 查看
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