非常经典的书籍,强推。只是没有中文版,遗憾。
2022-09-28 23:12:18 583KB Perl Hacks Tips
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Title: Unity AI Programming Essentials Author: Curtis Bennett, Dan Violet Sagmiller Length: 158 pages Edition: 1 Language: English Publisher: Packt Publishing Publication Date: 2014-12-26 ISBN-10: 1783553553 ISBN-13: 9781783553556 Use Unity3D, a popular game development ecosystem, to add realistic AI to your games quickly and effortlessly About This Book Implement pathfinding, pathfollowing, and use navigation mesh generation to move your AI characters within the game environment Use behaviour trees to design logic for your game characters and make them “think” A practical guide that will not only cover the basics of AI frameworks but also will teach how to customize them Who This Book Is For This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games. In Detail Unity is a powerful cross-platform game creation system that includes a game engine and integrated development environment (IDE). AI programming in Unity is a key task for any game developer as it gives you the ability to make computer characters think and behave like a living organism. This book focuses on the different AI tasks that are essential for game development using Unity. It includes topics such as defining "minds" for your characters with behavior trees. Furthermore, it covers more specialized AI tasks such as how to implement AI crowds and how to create driving AI for vehicles. We have a section dedicated to NavMesh, one of the most important aspects of pathfinding, that will show you how to customize the mesh generation to handle different use cases for different characters. This is a practical book as it uses several popular Unity plugins such as RAIN and React AI to accomplish different AI tasks. Table of Contents Chapter 1: Pathfinding Chapter 2: Patrolling Chapter 3: Behavior Trees Chapter 4: Crowd Chaos Chapter 5: Crowd Control Chapter 6: Sensors and Activities Chapter 7: Adaptation Chapter 8: Attacking Chapter 9: Driving Chapter 10: Animation and AI Chapter 11: Advanced NavMesh Generation
2022-09-28 08:31:54 4.81MB Unity AI
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After a dozen years of incremental changes, C# has become one of the most versatile programming languages available. With this comprehensive guide, you’ll learn just how powerful the combination of C# 5.0 and .NET 4.5 can be. Author Ian Griffiths guides you through C# 5.0 fundamentals and teaches you techniques for building web and desktop applications, including Windows 8-style apps. Completely rewritten for experienced programmers, this book provides many code examples to help you work with the nuts and bolts of C# code, such as generics, dynamic typing, and the new asynchronous programming features. You’ll also get up to speed on XAML, ASP.NET, LINQ, and other .NET tools. Discover how C# supports fundamental coding features such as classes, other custom types, collections, and error handling Understand the differences between dynamic and static typing in C# Query and process diverse data sources such as in-memory object models, databases, and XML documents with LINQ Use .NET’s multithreading features to exploit your computer’s parallel processing capabilities Learn how the new asynchronous language features can help improve application responsiveness and scalability Use XAML to create Windows 8-style, phone, and classic desktop applications
2022-09-27 16:48:52 8.68MB C#
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《计算机程序设计艺术》系列著作对计算机领域产生了深远的影响。这一系列堪称一项浩大的工程,自1962年开始编写,计划出版7卷,目前已经出版了4卷。《美国科学家》杂志曾将这套书与爱因斯坦的《相对论》等书并列称为20世纪最重要的12本物理学著作。目前Knuth正将毕生精力投入到这部史诗性著作的撰写中。 本合集包括 《计算机程序设计艺术(卷1):基本算法(第3版)》 《计算机程序设计艺术 卷2:半数值算法(英文版•第3版)》 《计算机程序设计艺术 卷3:排序与查找(英文版•第2版)》 《计算机程序设计艺术卷4A:组合算法1(英文版)》
2022-09-24 22:04:46 31.11MB 算法
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高质量的C++编程指南,提高编程规范,有助于编写出高质量的代码
2022-09-24 17:00:56 591KB high
编码规范对于程序员而言尤为重要,有以下几个原因: - 一个软件的生命周期中,80 的花费在于维护 - 几乎没有任何一个软件,在其整个生命周期中,均由最初的开发人员来维护 - 编码规范可以改善软件的可读性,可以让程序员尽快而彻底地理解新的代码 - 如果你将源码作为产品发布,就需要确任它是否被很好的打包并且清晰无误,一如你已构建的其它任何产品 为了执行规范,每个软件开发人员必须一致遵守编码规范。
2022-09-24 17:00:43 18KB java_programming 地理
socket利用客户/服务器模式巧妙地解决了进程之间建立通信连接的问题。服务器socket 半相关为全局所公认非常重要。
2022-09-24 17:00:09 1.58MB socket
通过蓝牙HC05使用Android设备对Arduino进行编程。
2022-09-23 17:22:15 179KB bluetooth home automation programming
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Java example of threads counting 3s
2022-09-23 17:00:46 18KB threads
现在流行的游戏似乎都是用C或C++来开发的。在java平台上几乎没有很大型及可玩的流行游戏。由于java是个新生语言,他的许多特性还有待大家的发掘,但是我们不能否认Java在游戏编程方面的强大性。本文将带领大家一步一步学习编写Java游戏。最终打造属于自己的Java游戏。
2022-09-23 13:00:57 11KB java_programming