☆ 资源说明:☆
[Packt Publishing] C# Unity 3D 游戏开发 初学者指南 (英文版)
[Packt Publishing] Learning C# by Developing Games with Unity 3D Beginner's Guide (E-Book)
☆ 图书概要:☆
Learn the fundamentals of C# to create scripts for your GameObjects
Overview
You've actually been creating scripts in your mind your whole life, you just didn't realize it. Apply this logical ability to write Unity C# scripts
Learn how to use the two primary building blocks for writing scripts: the variable and the method. They're not mysterious or intimidating, just a simple form of substitution
Learn about GameObjects and Component objects as well as the vital communication between these objects using Dot Syntax. It's easy, just like addressing a postal letter
Stay logically organized by utilizing a State Machine for your code. Use the simple concept of a State to control your Unity project. You will definitely save time by knowing where your code is located
With your new knowledge of coding, you will be able to look at Unity's Scripting Reference code examples with confidence
☆ 出版信息:☆
[作者信息] Terry Norton
[出版机构] Packt Publishing
[出版日期] 2013年09月25日
[图书页数] 292页
[图书语言] 英语
[图书格式] PDF 格式