包含Idle/Walk/Run/Jump/JumpStart/JumpLoop/JumpEnd等7个动画片段
2021-09-23 15:44:29 437KB 动画
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很简单的一个UE4跑酷模板,展示了pawn的应用。引擎是4.22版本。
2021-09-23 09:46:32 766KB 跑酷 UE4
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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. “With his YouTube channel, Mitch’s VR Lab, Mitch has helped thousands of people understand the foundations of locomotion and interaction mechanics with clear and concise UE4 videos. I’m thrilled that he has taken the time to bring all his knowledge and experience in working with Unreal Engine and Virtual Reality to the Unreal? Engine VR Cookbook…. Mitch is uniquely qualified to share this book with the world.” —Luis Cataldi, Unreal Engine Education, Epic Games, Inc. For game developers and visualization specialists, VR is the next amazing frontier to conquer—and Unreal Engine 4 is the ideal platform to conquer it with. Unreal ? Engine VR Cookbook is your complete, authoritative guide to building stunning experiences on any Unreal Engine 4-compatible VR hardware. Renowned VR developer and instructor Mitch McCaffrey brings together best practices, common interaction paradigms, specific guidance on implementing these paradigms in Unreal Engine, and practical guidance on choosing the right approaches for your project. McCaffrey’s tested “recipes” contain step-by-step instructions, while empowering you with concise explanations of the underlying theory and math. Whether you’re creating first-person shooters or relaxation simulators, the techniques McCaffrey explains help you get immediate results, as you gain “big picture” knowledge and master nuances that will help you succeed with any genre or project. Understand basic VR concepts and terminology Implement VR logic with Blueprint visual scripting Create basic VR projects with Oculus Rift, HTC Vive, Gear VR, Google VR, PSVR, and other environments Recognize and manage differences between seated and standing VR experiences Set up trace interactions and teleportation Work with UMG and 2D UIs Implement character inverse kinematics (IK) for head and hands Define ef
2021-09-20 13:09:02 26.79MB Unreal VR 电子书
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最近在学习UE4,UE4的材质表面上看起来很简单,可是到了用的时候却总是没有办法实现好的效果。归纳总结了部分函数的使用方法和效果,方便大家学习。
2021-09-16 21:47:56 1.35MB UE4
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UE4vs代码段,包括快捷创建碰撞事件的三种函数,快捷创建三种枚举,快捷创建结构体,快捷创建控制台输出的7个代码段。
2021-09-16 10:43:04 5KB UE4 VS 高效 代码段
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此书为英文原版,里面也附带了资源链接,中文版有些地方翻译令人困惑的,可以拿这个原版对照一下,仅供学习
2021-09-16 10:28:31 51.05MB UE4
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UE4原生的ui编辑功能过于弱小,这个插件可以实现很多常用的UI功能,比如富文本,序列帧动画等等 支持的UE4版本4.16-4.18 最新的4.21测试基本能用。
2021-09-15 11:18:55 137.22MB UE4 UI plugin
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使用直接拷贝目录到ue4工程根目录下,里面两个文件,一个是主材质,一个是材质实例,材质实例失效的话,可以从主材质重新创建材质实例
2021-09-14 11:46:25 146KB ue4 透视颜色 边缘光
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UE4官方教程《BP 3rd Person Game FBX Importing & Using Skeletons 03 v4.8 Tutorial Series Unreal Engine》中免费提供的资源。ThirdPerson_FBX_v48.zip。原链接已经挂了,上传一份备用
2021-09-13 18:16:46 1.19MB FBX UE4 ThirdPerson_FBX
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UE4-战斗坦克 一个虚幻引擎4中具有简单AI的开放世界坦克格斗游戏
2021-09-13 00:53:24 115.64MB unreal-engine unreal-engine-4 UnrealEngineC++
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