本手册为GEIASTD0009中包含的用于开发可靠产品和系统的活动和方法,为工业提供了“如何”指导。GEIASTD0009和本手册定义了一种系统化的方法,用于对系统/产品进行工程设计,并结合了近几年来不断发展的最佳实践。
2021-05-30 14:01:43 8.61MB SAE TAHB0009A 可靠性 计划
How to program的课后习题源代码,跟书籍配套使用有不错的效果。
2021-05-28 21:00:33 737KB How to program source
1
基于ZigBee的智能路灯系统(Zigbee项目)
2021-05-22 15:56:28 25.46MB program zigbee
1
Dot Net Coding Standard - Program Guidelines.pdf
2021-05-19 13:39:35 785KB Dot Net Coding Standard
1
AVR programming controlling
2021-05-17 13:59:51 46KB AVR
1
sigcomm2019官网会议论文以及演讲PPT整理,第一部分 Technical Session 1 New Ways to Operate Networks Technical Session 2 Transport and Congestion Technical Session 3 Measurement
2021-05-15 17:22:11 148.8MB sigcomm 2019 会议论文
1
老师推荐以及教学用书,是英文版本的 Chapter 1. Introduction to Computers, the Internet and the World Wide Web Chapter 2. Introduction to Java Applications Chapter 3. Introduction to Classes and Objects Chapter 4. Control Statements: Part I Chapter 5. Control Statements: Part 2 Chapter 6. Methods: A Deeper Look Chapter 7. Arrays Chapter 8. Classes and Objects: A Deeper Look Chapter 9. Object-Oriented Programming: Inheritance 等29章
2021-05-15 02:14:09 15.86MB 电子图书
1
在弹出窗口中显示格言,以及相关信息。 视频评论:http://www.youtube.com/watch?v=AIJywgQKatY详细的技术说明:http://freehabr.ru/blog/gotome/2104.html从REST Web服务接收数据(http:// sourceforge .net / projects / bwtserver)。
2021-05-14 15:03:45 1.46MB 开源软件
1
-program_that_calculates_the_gradient 这个计算梯度的程序
2021-05-12 10:35:13 3KB Python
1
Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success. Table of Contents Chapter 1: Game Programming Overview Chapter 2: Game Objects and 2D Graphics Chapter 3: Vectors and Basic Physics Chapter 4: A
2021-05-11 15:23:28 36.74MB c++ game game program
1