Android 应用开发源码 参考和学习使用
2024-05-22 17:37:01 1.1MB Android 源码资源 Java
Android Studio 2.0 download-附件资源
2024-05-22 16:41:34 23B
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开发软件:Eclipse/Idea + Android Studio + mysql 这是一个基于AndroidStudio前后端分离开发的校园大学生求职招聘app,后端使用java语言的Springboot框架开发,有三个身份包括管理员,企业和用户。企业和用户可以在移动端手机上面注册,用户登录后可以搜索查看职位列表,查看职位详情包括职位名称、薪资、职位要求和发布职位的企业详情,用户可以选择简历进行职位应聘投递,可以收藏职位,也可以在线和企业一对一咨询聊天,用户个人中心可以修改个人信息,修改密码,查询管理自己的简历,查看自己的投递记录,查看自己的收藏记录。企业登录后可以和用户会话聊天,企业的菜单采用的是侧滑菜单效果,企业可以修改自己的信息,可以发布职位,管理已经发布的职位,查看投递职位的用户简历信息,可以对用户发布邀请面试操作和拒绝请求,超级管理员在web端登录后可以管理用户账号信息和企业账号信息。 管理员账号: admin/123456 企业账号: baidu/123456 用户账号:123/123
2024-05-21 19:13:59 3.89MB android 求职招聘
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InjectDemo 实现对Android进程注入功能 1、以root权限执inject。 2、注入指定进程。 感谢:
2024-05-21 18:20:09 8KB
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Google的一位工程师Sans Serif 发布了一篇博文非常清楚地描述了Android 系统架构,中国移动通信研究院院长黄晓庆在新浪微博上推荐了该文,并认为文中对 Android的介绍很好,您可以看一下Google工程师眼中的Android 系统架构是什么样的。本文档为Sans Serif的译文,并附上Android基础知识详解文档,对于Android开发者会有很大的帮助,欢迎大家下载学习。
2024-05-21 10:03:55 216KB android 系统架构
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EasyClickiOS免越狱脚本-梦幻商人
2024-05-20 15:21:17 246KB iOS脚本 梦幻西游
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将Unity3d 的 demo AngryBots 导出的 Android 源码。
2024-05-20 10:22:35 21.94MB Android Unity3d demo 源码
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车道分割YOLOV8-SEG,训练得到PT模型,然后转换成ONNX,OPENCV的DNN调用,支持C++,PYTHON,ANDROID开发
2024-05-19 21:38:18 30.25MB opencv dnn python android
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Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices. No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#. Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with. Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.
2024-05-16 20:56:51 4.52MB ios game
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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple’s latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There’s coverage of brand-new technologies, including a new chapter on Apple’s Sprite Kit framework for game development, as well as significant updates to existing material. You’ll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates, and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What you’ll learn Everything you need to know to develop your own bestselling iPhone and iPad apps Filled with examples Best practices for optimizing your code and delivering great user experiences What data persistence is, and why it’s important Get started with building cool, crisp user interfaces What and how to use Table Views How to draw to the screen using Core Graphics What geo app development features the new iOS brings to the iPhone How to get your app to work with iCloud and more Who this book is for This book is for aspiring iPhone app developers, new to the iOS SDK. Some prior experience with Objective-C is recommended but not required. Table of Contents Chapter 1: Welcome to the Jungle Chapter 2: Appeasing the Tiki Gods Chapter 3: Handling Basic Interaction Chapter 4: More User Interface Fun Chapter 5: Autorotation and Autosizing Chapter 6: Multiview Applications Chapter 7: Tab Bars and Pickers Chapter 8: Introduction to Table Views Chapter 9: Navigation Controllers and Table Views Chapter 10: Collection View Chapter 11: iPad Considerations Chapter 12: Application Settings and User Defaults Chapter 13: Basic Data Persistence Chapter 14: Documents and iCloud Chapter 15: Grand Central Dispatch, Background Processing, and You Chapter 16: Drawing with Core Graphics Chapter 17: Getting Started with Sprite Kit Chapter 18: Taps, Touches, and Gestures Chapter 19: Where Am I? Finding Your Way with Core Location and Map Kit Chapter 20: Whee! Gyro and Accelerometer! Chapter 21: The Camera and Photo Library Chapter 22: Application Localization Book Details Title: Beginning iOS 7 Development: Exploring the iOS SDK Author: David Mark, Fredrik Olsson, Jack Nutting, Jeff LaMarche Length: 720 pages Edition: 1 Language: English Publisher: Apress Publication Date: 2014-03-19 ISBN-10: 143026022X ISBN-13: 9781430260226
2024-05-16 20:46:13 20.15MB iOS
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