Hands-On Recommendation Systems with Python: Start building powerful and personalized, recommendation engines with Python Rounak Banik 201807 Packt Publishing
2019-12-21 20:20:08 5.56MB recommendati python machine lear
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Author Ankur Patel provides practical knowledge on how to apply unsupervised learning using two simple, production-ready Python frameworks - scikit-learn and TensorFlow using Keras. With the hands-on examples and code provided, you will identify difficult-to-find patterns in data and gain deeper business insight, detect anomalies, perform automatic feature engineering and selection, and generate synthetic datasets. All you need is programming and some machine learning experience to get started.
2019-12-21 20:11:17 4.59MB Unsupe Python
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Hands-On Machine Learning for Algorithmic Trading 最新版
2019-12-21 20:03:01 24.87MB Hands-
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Hands-On Game Development with WebAssembly by Rick Battagline Packt Publishing English 2019-05-31 596 pages 5.0/5.0 1 reviews Details Title: Hands-On Game Development with WebAssembly Author: Rick Battagline Length: 596 pages Edition: 1 Language: English Publisher: Packt Publishing Publication Date: 2019-05-31 ISBN-10: 1838644652 ISBN-13: 9781838644659 Sales Rank: #1428959 (See Top 100 Books) Categories Computers & Technology Digital Audio, Video & Photography Programming Description Make your WebAssembly journey fun while making a game with it Key Features Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentals Get to grips with advanced game mechanics in WebAssembly Learn to use WebAssembly and WebGL to render to the HTML5 canvas element Book Description Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applicatio
2019-12-21 20:00:23 3.86MB C++ Web WebAssembly WASM
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Hands-On Mircrosoft Windows Server 2016 Second Edition
2019-12-21 19:47:41 19.48MB MCSA Wintec
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Hands for VR Basic。男女高精度双手模型带动画 Hands for VR Basic。男女高精度双手模型带动画 Hands for VR Basic。男女高精度双手模型带动画
2019-12-21 19:46:41 22.71MB 模型
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Hands-On System Programming with C++: Build performant and concurrent Unix and Linux systems with C++17 Author: Dr. Rian Quinn Pub Date: 2018 ISBN: 978-1789137880 Pages: 552 Language: English Format: PDF A hands-on guide to making system programming with C++ easy C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions. This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++’s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client. Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems. What you will learn Understand the benefits of using C++ for system programming Program Linux/Unix systems using C++ Discover the advantages of Resource Acquisition Is Initialization (RAII) Program both console and file input and output Uncover the POSIX socket APIs and understand how to program them Explore advanced system programming topics, such as C++ allocators Use POSIX and C++ threads to program concurrent systems Grasp how C++ can be used to create performant sy
2019-12-21 19:35:58 10.08MB C++17 System Programming Linux
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Hands-On Concurrency with Rust.Hands-On Concurrency with Rust
2019-12-21 19:33:08 2.44MB rust concurrency
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Hands-On TypeScript for C# and .NET Core Developers.2018, 很有用
2019-12-21 19:29:50 3.45MB TypeSc
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Hands On Machine Learning with Python by John Anderson English | 6 Aug. 2018 | ISBN: 1724731963 | 224 Pages | EPUB | 2.22 MB
2019-12-21 19:26:27 2.22MB Machine Lear Python
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