主要介绍了h5 vue引入微信sdk 实现分享朋友圈,分享给朋友,获取地理位置功能,本文给大家介绍的非常详细,具有一定的参考借鉴价值,需要的朋友可以参考下
2024-05-20 09:55:56 70KB vue 微信sdk vue 分享朋友圈
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车道分割YOLOV8-SEG,训练得到PT模型,然后转换成ONNX,OPENCV的DNN调用,支持C++,PYTHON,ANDROID开发
2024-05-19 21:38:18 30.25MB opencv dnn python android
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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple’s latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There’s coverage of brand-new technologies, including a new chapter on Apple’s Sprite Kit framework for game development, as well as significant updates to existing material. You’ll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 7-specific project templates, and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 7 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 7 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What you’ll learn Everything you need to know to develop your own bestselling iPhone and iPad apps Filled with examples Best practices for optimizing your code and delivering great user experiences What data persistence is, and why it’s important Get started with building cool, crisp user interfaces What and how to use Table Views How to draw to the screen using Core Graphics What geo app development features the new iOS brings to the iPhone How to get your app to work with iCloud and more Who this book is for This book is for aspiring iPhone app developers, new to the iOS SDK. Some prior experience with Objective-C is recommended but not required. Table of Contents Chapter 1: Welcome to the Jungle Chapter 2: Appeasing the Tiki Gods Chapter 3: Handling Basic Interaction Chapter 4: More User Interface Fun Chapter 5: Autorotation and Autosizing Chapter 6: Multiview Applications Chapter 7: Tab Bars and Pickers Chapter 8: Introduction to Table Views Chapter 9: Navigation Controllers and Table Views Chapter 10: Collection View Chapter 11: iPad Considerations Chapter 12: Application Settings and User Defaults Chapter 13: Basic Data Persistence Chapter 14: Documents and iCloud Chapter 15: Grand Central Dispatch, Background Processing, and You Chapter 16: Drawing with Core Graphics Chapter 17: Getting Started with Sprite Kit Chapter 18: Taps, Touches, and Gestures Chapter 19: Where Am I? Finding Your Way with Core Location and Map Kit Chapter 20: Whee! Gyro and Accelerometer! Chapter 21: The Camera and Photo Library Chapter 22: Application Localization Book Details Title: Beginning iOS 7 Development: Exploring the iOS SDK Author: David Mark, Fredrik Olsson, Jack Nutting, Jeff LaMarche Length: 720 pages Edition: 1 Language: English Publisher: Apress Publication Date: 2014-03-19 ISBN-10: 143026022X ISBN-13: 9781430260226
2024-05-16 20:46:13 20.15MB iOS
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opencv_4.8.1_msvc2019_CUDA_cudnn_Qt5.15.2,文件为自释放压缩包,包含Debug和release版本库,附带CUDA以及cudnn。 General configuration for OpenCV 4.8.1 ===================================== Version control: unknown Platform: Timestamp: 2023-12-09T16:00:22Z Host: Windows 10.0.19045 AMD64 CMake: 3.28.0-rc5 CMake generator: Visual Studio 16 2019 CMake build tool: C:/Program Files (x86)/Microsoft Visual
2024-05-15 23:28:30 49.35MB opencv
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欢迎使用OPAE SDK源代码存储库 OPAE是开放式可编程加速引擎,它是用于管理和访问可编程加速器(FPGA)的软件框架。 OPAE SDK是一个库和工具的集合,以促进使用OPAE开发软件应用程序和加速器。 有关OPAE的常规文档可以在上找到。 OPAE邮件列表位于 。 OPAE SDK源代码托管在。 请使用位于的问题跟踪程序来报告错误。
2024-05-12 15:25:48 5.17MB
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FMXComponents-master这是FireMonkey开源控件,包含九宫格密码,QRCode,百度地图SDK,图片轮播等控件。
2024-05-11 14:50:10 44.94MB Delphi
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基于海康视频设备的ISUP开发指南
2024-05-10 16:41:55 4.36MB 海康设备 SDK 开发指南
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大华工业相机SDK,里面不仅有相机运行程序,还有一些视觉识别等人工智能算法。安装目录下有实例程序,可根据需要进行二次开发。
2024-05-08 11:34:21 171.03MB sdk
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智能停车场收费系统是一种自动识别车辆进入和退出停车场的系统,可以有效地改善城市交通状况、减轻停车场管理工作负担,为车主提供更方便、快捷、高效的停车服务。 这是一个基于python的智能停车收费系统,界面是pygame,车牌识别是调用百度api实现的,识别车牌数据之后,把其存入数据库,并且会在下一次扫描这个车牌的时候计算费用,费用是2/h,使用pygame在界面上显示提示信息、空闲车位、停车费用等。,是比较简单实用的,也比较符合现实生活场景。 因此,该系统的运行需要Python、Pygame、OpenCV、百度AI平台和MySQL等库的支持,并需要一定的数据库管理技术。 此外,使用次代码需要自己去申请一个百度api,去百度云平台注册之后申请即可。 如果你想实现一个类似的系统,可以依据上述介绍以及自己的情况对系统进行规划和实现。
2024-05-07 13:18:24 621KB pygame opencv mysql
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基于opencv车牌识别-MYSQL存储数据-pygame存储数据的智能停车场车牌识别计费系统数据集
2024-05-07 11:06:42 20.83MB opencv mysql pygame 数据集
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