设计了一种基于全息光学元件的透视增强现实集成成像3D显示系统。对基于反射体全息原理的全息光学元件的记录及再现做了理论分析,并通过搭建实验光路记录一块尺寸为20 mm×20 mm的全息光学元件。该全息光学元件仅对满足布拉格条件的光线体现出微透镜阵列成像功能,再现出虚拟的3D图像,而真实3D物体发出的光线可以直接透过全息光学元件,因此该全息光学元件作为图像融合元件实现了真实3D物体与虚拟3D图像的融合。该实验研制的透视增强现实3D显示系统能够再现出较好的虚拟3D图像,有效地融合虚拟3D图像和真实3D物体,实现增强现实的3D显示效果。
2021-02-06 19:07:22 6.79MB 全息 光学元件 增强现实 集成成像
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Vuforia介绍PPT,包括Vuforia Engine,包括 Vuforia Engine • Model Target: – Model Target – Model Target Best Practice • Area Target: – Area Target – Area Target Best Practice • Model Target & Area Target – Model Target – Area Target • Q&A
2021-01-28 05:04:28 7.43MB AR 增强现实 MR VR
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适合初学的人。包含两个代码,一个独立整合起来的,注释比较清楚。另一个参照深入理解OpenCV书中第三章的代码,添加读取OBJ模型的环节,没有纹理。作为刚入手的可以参考一下,并贴一个博客地址配置环境和理解代码:http://www.cnblogs.com/Alip/p/7026512.html
2020-05-02 13:06:45 17.28MB 增强现实
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☆ 资源说明:☆ [Packt Publishing] 增强现实 (Kinect 实现) (英文版) [Packt Publishing] Augmented Reality with Kinect (E-Book) ☆ 图书概要:☆ Develop your own hands-free and attractive augmented reality applications with Microsoft Kinect Overview Understand all major Kinect API features including image streaming, skeleton tracking and face tracking Understand the Kinect APIs with the help of small examples Develop a comparatively complete Fruit Ninja game using Kinect and augmented Reality techniques ☆ 出版信息:☆ [作者信息] Rui Wang [出版机构] Packt Publishing [出版日期] 2013年07月11日 [图书页数] 122页 [图书语言] 英语 [图书格式] PDF 格式
2020-02-06 03:03:38 11.13MB Microsoft Kinect
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Today s Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines, including computer vision, computer graphics, and human-computer interaction. Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting today s most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Hollerer carefully balance principles and practice, illuminating AR from technical, methodological, and user perspectives. Coverage includes Displays: head-mounted, handheld, projective, auditory, and haptic Tracking/sensing, including physical principles, sensor fusion, and real-time computer vision Calibration/registration, ensuring repeatable, accurate, coherent behavior Seamless blending of real and virtual objects Visualization to enhance intuitive understanding Interaction from situated browsing to full 3D interaction Modeling new geometric content Authoring AR presentations and databases Architecting AR systems with real-time, multimedia, and distributed elements This guide is indispensable for anyone interested in AR, including developers, engineers, students, instructors, researchers, and serious hobbyists.
2020-01-29 03:00:34 21.53MB 增强现实
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这是最新的增强现实AR开发 AUGMENTED_REALITY_FOR_DEVELOPERS ,该压缩包里有高清的PDF以及配套的代码Code,手把手教你开启AR/VR之旅。
2020-01-15 03:04:35 73.38MB AR VR
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增强现实,ARToolkit NFT的帮助文件
2020-01-03 11:17:53 2.14MB 增强现实,ARToolkit NFT
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AR、增强现实的视频实现的完整代码,用电脑摄像头直接实现。亲测可用
2019-12-21 21:49:27 277KB 增强现实 AR
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虚拟现实是新一代的信息通信技术的关键领域,具有产业潜力大、技术跨度大、应用空间广的特点。目前,虚拟现实处于发展初期的部分沉浸体验阶段。预计未来五年,变焦显示与光波导成为热点,显示计算化初见端倪;注视点渲染、混合云渲染快速升温,端云协同、软硬耦合的精细化渲染成为趋势;网联式云化虚拟现实加速发展,5G赋能云VR;眼球追踪成为焦点,多感官交互技术路径多元化;内容交互性不断提高,助推媒体采编播创新。此外,以内容应用、终端器件、网络平台和内容生产为重点领域的产业生态初具规模,内容与特定平台解耦加速生态成形,人工智能对虚拟现实的影响轨迹逐渐明晰,知识产权竞争态势趋于激烈,规模化应用试点开始落地。
2019-12-21 21:47:13 5.14MB 虚拟现实 增强现实 白皮书
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AR OpenCV Marker
2019-12-21 21:19:08 42.32MB Marker AR
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